Provided by: xvier_1.0-10_amd64 bug

NAME

       xvier - a X11 board game.

SYNOPSIS

       xvier  [  -display  displayname ] [ -geometry geometry ] [ -fn fontpattern ] [ -iconic ] [
       -rows rows ] [ -columns columns ] [ -prog programpath ] [ -level levelnumber ]

DESCRIPTION

       Xvier is a board game where you and  the  computer  alternately  throw  stones  into  free
       columns.  The  stones pile up in the columns, and the goal is to get four stones in a row,
       in a column or diagonally. You can choose various board sizes and levels of difficulty.

       During the game you click with the mouse onto the column where you want to put your stone.
       Another  possibility  is a lower case letter in the range 'a' to 'm' (maximally) where 'a'
       is the left column. If you want to change the  level  of  difficulty,  you  must  use  the
       keyboard.   Simply  type  the  number of the desired level. These levels correspond to the
       search depth of the game program. The meaning of the command line options and  buttons  is
       given below.

       While the game program computes a move, everything besides Change and Quit is blocked.

OPTIONS

       -display displayname
              The X11 screen you want to use.

       -geometry geometry
              The desired geometry of the game window.

       -fn fontpattern
              A  pattern describing the fonts which are used for the buttons and messages.  Xvier
              chooses the biggest font that fits into the window. Therefore  the  pattern  should
              describe different sizes of one font. The default is *-Helvetica-Medium-R-Normal-*.

       -iconic
              Start in iconic state.

       -rows rows
              The number of rows of the board. The possible range is 4 to 13. The default is 6.

       -columns columns
              The  number  of columns of the board. The possible range is 4 to 13. The default is
              7.

       -prog programpath
              The path of the game program.

       -level levelnumber
              The level of difficulty to start with. The possible range is 0 to 9.   The  default
              is 0.

BUTTONS

       The keyboard equivalents of the buttons are given in brackets.

       Quit ['q' or 'Q']   Finish the game.

       New ['n' or 'N']    Start a new game.

       Undo ['u' or 'U']   Undo one move.

       Start ['s' or 'S']  Let the computer begin with the first move. The board must be empty.

       Change ['C']        Exchange the colours of your and the computer's stones.

AUTHOR

       Norbert Jung   jung@dia.informatik.uni-stuttgart.de

                                          21 April 1992                                  XVIER(6)