oracular (3) DMXAddInput.3.gz

Provided by: libdmx-dev_1.1.4-2build3_amd64 bug

NAME

       DMXAddInput, DMXAddBackendInput, DMXAddConsoleInput - attach a new input

SYNOPSIS

       #include <X11/extensions/dmxext.h>

       Bool DMXAddInput(Display *dpy,
                        unsigned int mask,
                        DMXInputAttributes *attr,
                        int *id);
       Bool DMXAddBackendInput(Display *dpy,
                               int screen,
                               int sendsCore,
                               int *newId);
       Bool DMXAddConsoleInput(Display *dpy,
                               const char *name,
                               int sendsCore,
                               int *newId);

DESCRIPTION

       DMXAddInput() is used to attach a new input (or a previously detached input) to the Xdmx(1) server.  mask
       specifies the fields in attr that are active, and id returns the device if of the  first  device  in  the
       series that is added.

       The value of mask is computed from the following values:

       DMXInputType
       DMXInputPhysicalScreen
       DMXInputSendsCore

       The DMXInputAttributes structure is:

       typedef struct {
           DMXInputEnum inputType;
           int          physicalScreen;
           int          physicalId;
           Bool         isCore;
           Bool         sendsCore;
           const char   *name;
           Bool         detached;
       } DMXInputAttributes;

       inputType may have the value DMXConsoleInputType  or  DMXBackendInputType .

       For console devices, name will specify the display to be used.

       For back-end devices, physicalScreen will specify the Xdmx(1) screen number.

       If sendsCore is True, the new device will be added as a true core device.

       If  a device was removed with DMXRemoveInput(3) an attempt will be made to reconnect the previous devices
       (sendsCore is ignored in this case).

       DMXAddBackendInput() is a helper function that is used to add input from a back-end  server.   With  this
       function,  screen  refers  to  the  back-end  screen, sendsCore is True if the new input should send core
       events (and it ignored if the input has been detached), and newId will hold the device id  of  the  first
       device in the series added.

       DMXAddConsoleInput()  is a helper function that is used to add input from a console.  With this function,
       name is the name of the console display, sendsCore is True if the new input should send core events  (and
       it  ignored if the input has been detached), and newId will hold the device id of the first device in the
       series added.

RETURN VALUE

       DMXAddInput() returns True on success and False otherwise.

       DMXAddInput() can generate BadValue (if  inputType  is  invalid  or  physicalScreen  is  out  of  range),
       BadAccess (if the input has already been attached or if the backend screen is currently detached).

NOTES

       Local devices cannot be attached or detached.

       Attributes that are not specified will default to 0.  This may lead to unintended results.

SEE ALSO

       DMXRemoveInput(3), DMX(3), Xdmx(1)