oracular (3) XkbAddGeomSection.3.gz

Provided by: libx11-doc_1.8.7-1build1_all bug

NAME

       XkbAddGeomSection - Add one section to an existing keyboard geometry

SYNOPSIS

       XkbSectionPtr  XkbAddGeomSection  (XkbGeometryPtr  geom,  Atom  name,  int  sz_rows,  int sz_doodads, int
              sz_overlays);

ARGUMENTS

       geom   geometry to be updated

       name   name of the new section

       sz_rows
              number of rows to reserve in the section

       sz_doodads
              number of doodads to reserve in the section

       sz_overlays
              number of overlays to reserve in the section

DESCRIPTION

       Xkb provides functions to add a single new element to the top-level keyboard geometry. In each  case  the
       num_  *  fields  of  the  corresponding structure is incremented by 1. These functions do not change sz_*
       unless there is no more room in the array. Some of these functions fill in the values  of  the  element's
       structure from the arguments. For other functions, you must explicitly write code to fill the structure's
       elements.

       The top-level geometry  description  includes  a  list  of  geometry  properties.   A  geometry  property
       associates  an arbitrary string with an equally arbitrary name. Programs that display images of keyboards
       can use geometry properties as hints, but they are not interpreted by Xkb. No other  geometry  structures
       refer to geometry properties.

       A  keyboard  geometry contains an arbitrary number of sections.  XkbAddGeomSection adds one section to an
       existing keyboard geometry geom.  The new section contains space for the number  of  rows,  doodads,  and
       overlays  specified by sz_rows, sz_doodads, and sz_overlays.  The new section is allocated and zeroed and
       given the name specified by name.  If a section with name name already exists in the geometry, a  pointer
       to the existing section is returned.  XkbAddGeomSection returns NULL if any of the parameters is empty or
       if it was not able to allocate space for the section. To  allocate  space  for  an  arbitrary  number  of
       sections to a geometry, use XkbAllocGeomSections.

STRUCTURES

       typedef struct _XkbSection {
           Atom                    name;        /* section name */
           unsigned char           priority;    /* drawing priority, 0=>highest, 255=>lowest */
           short                   top;         /* top coordinate of section origin */
           short                   left;        /* left coordinate of row origin */
           unsigned short          width;       /* section width, in mm/10 */
           unsigned short          height;      /* section height, in mm/10 */
           short                   angle;       /* angle of section rotation, counterclockwise */
           unsigned short          num_rows;    /* number of rows in the rows array */
           unsigned short          num_doodads; /* number of doodads in the doodads array */
           unsigned short          num_overlays; /* number of overlays in the overlays array */
           unsigned short          sz_rows;      /* size of the rows array */
           unsigned short          sz_doodads;   /* size of the doodads array */
           unsigned short          sz_overlays;  /* size of the overlays array */
           XkbRowPtr               rows;         /* section rows array */
           XkbDoodadPtr            doodads;      /* section doodads array */
           XkbBoundsRec            bounds;       /* bounding box for the section, before rotation*/
           XkbOverlayPtr           overlays;     /* section overlays array */
       } XkbSectionRec, *XkbSectionPtr;

       top and left are the origin of the section, relative to the origin of the keyboard, in mm/10. angle is in
       1/10 degrees.

SEE ALSO

       XkbAllocGeomSections(3)