oracular (3) update_dialog.3alleg4.gz

Provided by: allegro4-doc_4.4.3.1-5_all bug

NAME

       update_dialog - Low level function to update a dialog player. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION

       Updates  the  status  of  a  dialog object returned by init_dialog(). Returns TRUE if the dialog is still
       active, or FALSE if it has terminated. Upon a return value of FALSE, it is up  to  you  whether  to  call
       shutdown_dialog() or to continue execution. The object that requested the exit can be determined from the
       player->obj field.

SEE ALSO

       init_dialog(3alleg4)