oracular (3) wxKeyEvent.3erl.gz

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NAME

       wxKeyEvent - Functions for wxKeyEvent class

DESCRIPTION

       This event class contains information about key press and release events.

       The main information carried by this event is the key being pressed or released. It can be accessed using
       either getKeyCode/1 function or getUnicodeKey/1. For the printable characters, the latter should be  used
       as  it  works  for  any  keys,  including  non-Latin-1 characters that can be entered when using national
       keyboard layouts. getKeyCode/1 should be used to handle special characters (such as cursor arrows keys or
       HOME  or  INS and so on) which correspond to ?wxKeyCode enum elements above the WXK_START constant. While
       getKeyCode/1 also returns the character code for Latin-1 keys for  compatibility,  it  doesn't  work  for
       Unicode  characters  in  general and will return WXK_NONE for any non-Latin-1 ones. For this reason, it's
       recommended to always use getUnicodeKey/1 and only fall back to getKeyCode/1 if getUnicodeKey/1  returned
       WXK_NONE meaning that the event corresponds to a non-printable special keys.

       While  both of these functions can be used with the events of wxEVT_KEY_DOWN, wxEVT_KEY_UP and wxEVT_CHAR
       types, the values returned by them are different for the first two events  and  the  last  one.  For  the
       latter,  the  key returned corresponds to the character that would appear in e.g. a text zone if the user
       pressed the key in it. As such, its value depends on the current state of the  Shift  key  and,  for  the
       letters,  on  the  state of Caps Lock modifier. For example, if A key is pressed without Shift being held
       down, wxKeyEvent of type wxEVT_CHAR generated for this key press will return (from either getKeyCode/1 or
       getUnicodeKey/1  as  their meanings coincide for ASCII characters) key code of 97 corresponding the ASCII
       value of a. And if the same key is pressed but with Shift being held (or Caps Lock  being  active),  then
       the key could would be 65, i.e. ASCII value of capital A.

       However for the key down and up events the returned key code will instead be A independently of the state
       of the modifier keys i.e. it depends only on physical key being pressed and  is  not  translated  to  its
       logical  representation  using  the  current  keyboard  state. Such untranslated key codes are defined as
       follows:

       Notice that the first rule applies to all Unicode letters, not just the usual Latin-1 ones.  However  for
       non-Latin-1  letters  only  getUnicodeKey/1  can  be  used  to retrieve the key code as getKeyCode/1 just
       returns WXK_NONE in this case.

       To summarize: you should handle wxEVT_CHAR if you need the translated key and wxEVT_KEY_DOWN if you  only
       need the value of the key itself, independent of the current keyboard state.

       Note: Not all key down events may be generated by the user. As an example, wxEVT_KEY_DOWN with = key code
       can be generated using the standard US keyboard layout but not using the German one  because  the  =  key
       corresponds  to  Shift-0  key  combination in this layout and the key code for it is 0, not =. Because of
       this you should avoid requiring your users to type key events that might be impossible to enter on  their
       keyboard.

       Another difference between key and char events is that another kind of translation is done for the latter
       ones when the Control  key  is  pressed:  char  events  for  ASCII  letters  in  this  case  carry  codes
       corresponding  to  the ASCII value of Ctrl-Latter, i.e. 1 for Ctrl-A, 2 for Ctrl-B and so on until 26 for
       Ctrl-Z. This is convenient for terminal-like applications and can be completely ignored by all the  other
       ones (if you need to handle Ctrl-A it is probably a better idea to use the key event rather than the char
       one). Notice that currently no translation is done for the presses of [, \, ], ^ and _ keys  which  might
       be  mapped  to  ASCII  values  from  27  to  31.  Since  version  2.9.2,  the enum values WXK_CONTROL_A -
       WXK_CONTROL_Z can be used instead of the non-descriptive constant values 1-26.

       Finally, modifier keys only generate key events but no  char  events  at  all.  The  modifiers  keys  are
       WXK_SHIFT, WXK_CONTROL, WXK_ALT and various WXK_WINDOWS_XXX from ?wxKeyCode enum.

       Modifier  keys  events are special in one additional aspect: usually the keyboard state associated with a
       key press is well defined, e.g. shiftDown/1 returns true only if the Shift key was held pressed when  the
       key  that  generated  this  event  itself was pressed. There is an ambiguity for the key press events for
       Shift key itself however. By convention, it is considered to be already pressed when it  is  pressed  and
       already  released when it is released. In other words, wxEVT_KEY_DOWN event for the Shift key itself will
       have wxMOD_SHIFT in getModifiers/1 and shiftDown/1 will return true  while  the  wxEVT_KEY_UP  event  for
       Shift itself will not have wxMOD_SHIFT in its modifiers and shiftDown/1 will return false.

       Tip:  You may discover the key codes and modifiers generated by all the keys on your system interactively
       by running the page_samples_keyboard wxWidgets sample and pressing some keys in it.

       Note: If a key down (EVT_KEY_DOWN) event is caught and the event handler does not call event.Skip()  then
       the  corresponding char event (EVT_CHAR) will not happen. This is by design and enables the programs that
       handle both types of events to avoid processing the same key twice. As a consequence, if you do not  want
       to  suppress  the  wxEVT_CHAR  events  for  the  keys  you  handle,  always  call  event.Skip()  in  your
       wxEVT_KEY_DOWN handler. Not doing may also prevent accelerators defined using this key from working.

       Note: If a key is maintained in a  pressed  state,  you  will  typically  get  a  lot  of  (automatically
       generated)  key down events but only one key up one at the end when the key is released so it is wrong to
       assume that there is one up event corresponding to each down one.

       Note: For Windows programmers: The key and char events in wxWidgets are similar to but slightly different
       from  Windows  WM_KEYDOWN and WM_CHAR events. In particular, Alt-x combination will generate a char event
       in wxWidgets (unless it is used as an accelerator) and almost all  keys,  including  ones  without  ASCII
       equivalents, generate char events too.

       See: wxKeyboardState (not implemented in wx)

       This class is derived (and can use functions) from: wxEvent

       wxWidgets docs: wxKeyEvent

EVENTS

       Use wxEvtHandler:connect/3 with wxKeyEventType to subscribe to events of this type.

DATA TYPES

       wxKeyEvent() = wx:wx_object()

       wxKey() =
           #wxKey{type = wxKeyEvent:wxKeyEventType(),
                  x = integer(),
                  y = integer(),
                  keyCode = integer(),
                  controlDown = boolean(),
                  shiftDown = boolean(),
                  altDown = boolean(),
                  metaDown = boolean(),
                  uniChar = integer(),
                  rawCode = integer(),
                  rawFlags = integer()}

       wxKeyEventType() = char | char_hook | key_down | key_up

EXPORTS

       altDown(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if the Alt key is pressed.

              Notice that getModifiers/1 should usually be used instead of this one.

       cmdDown(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if the key used for command accelerators is pressed.

              Same as controlDown/1. Deprecated.

              Notice that getModifiers/1 should usually be used instead of this one.

       controlDown(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if the Control key or Apple/Command key under macOS is pressed.

              This function doesn't distinguish between right and left control keys.

              Notice that getModifiers/1 should usually be used instead of this one.

       getKeyCode(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the key code of the key that generated this event.

              ASCII  symbols  return  normal  ASCII  values, while events from special keys such as "left cursor
              arrow" (WXK_LEFT) return values outside of the ASCII range. See ?wxKeyCode for a full list of  the
              virtual key codes.

              Note  that this method returns a meaningful value only for special non-alphanumeric keys or if the
              user entered a Latin-1 character (this includes ASCII and the accented letters  found  in  Western
              European  languages but not letters of other alphabets such as e.g. Cyrillic). Otherwise it simply
              method returns WXK_NONE and getUnicodeKey/1 should be used to  obtain  the  corresponding  Unicode
              character.

              Using  getUnicodeKey/1 is in general the right thing to do if you are interested in the characters
              typed by the user, getKeyCode/1 should be only used for special keys  (for  which  getUnicodeKey/1
              returns WXK_NONE). To handle both kinds of keys you might write:

       getModifiers(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Return the bit mask of all pressed modifier keys.

              The  return  value  is  a  combination of wxMOD_ALT, wxMOD_CONTROL, wxMOD_SHIFT and wxMOD_META bit
              masks.  Additionally,  wxMOD_NONE  is  defined  as  0,  i.e.  corresponds  to  no  modifiers  (see
              HasAnyModifiers() (not implemented in wx)) and wxMOD_CMD is either wxMOD_CONTROL (MSW and Unix) or
              wxMOD_META (Mac), see cmdDown/1. See ?wxKeyModifier for the full list of modifiers.

              Notice that this function is easier to use correctly than, for example, controlDown/1 because when
              using the latter you also have to remember to test that none of the other modifiers is pressed:

              and forgetting to do it can result in serious program bugs (e.g. program not working with European
              keyboard layout where AltGr key which is seen by the program as combination of  CTRL  and  ALT  is
              used). On the other hand, you can simply write:

              with this function.

       getPosition(This) -> {X :: integer(), Y :: integer()}

              Types:

                 This = wxKeyEvent()

              Obtains the position (in client coordinates) at which the key was pressed.

              Notice  that  under  most platforms this position is simply the current mouse pointer position and
              has no special relationship to the key event itself.

              x and y may be NULL if the corresponding coordinate is not needed.

       getRawKeyCode(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the raw key code for this event.

              The flags are platform-dependent and should only be used if the functionality  provided  by  other
              wxKeyEvent methods is insufficient.

              Under MSW, the raw key code is the value of wParam parameter of the corresponding message.

              Under GTK, the raw key code is the keyval field of the corresponding GDK event.

              Under macOS, the raw key code is the keyCode field of the corresponding NSEvent.

              Note:  Currently  the raw key codes are not supported by all ports, use #ifdef wxHAS_RAW_KEY_CODES
              to determine if this feature is available.

       getRawKeyFlags(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the low level key flags for this event.

              The flags are platform-dependent and should only be used if the functionality  provided  by  other
              wxKeyEvent methods is insufficient.

              Under MSW, the raw flags are just the value of lParam parameter of the corresponding message.

              Under GTK, the raw flags contain the hardware_keycode field of the corresponding GDK event.

              Under macOS, the raw flags contain the modifiers state.

              Note:  Currently  the raw key flags are not supported by all ports, use #ifdef wxHAS_RAW_KEY_CODES
              to determine if this feature is available.

       getUnicodeKey(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the Unicode character corresponding to this key event.

              If the key pressed doesn't have any character value (e.g. a cursor key) this  method  will  return
              WXK_NONE. In this case you should use getKeyCode/1 to retrieve the value of the key.

              This function is only available in Unicode build, i.e. when wxUSE_UNICODE is 1.

       getX(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the X position (in client coordinates) of the event.

              See: getPosition/1

       getY(This) -> integer()

              Types:

                 This = wxKeyEvent()

              Returns the Y position (in client coordinates) of the event.

              See: getPosition/1

       hasModifiers(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if Control or Alt are pressed.

              Checks if Control, Alt or, under macOS only, Command key are pressed (notice that the real Control
              key is still taken into account under OS X too).

              This method returns false if only Shift is pressed for  compatibility  reasons  and  also  because
              pressing Shift usually doesn't change the interpretation of key events, see HasAnyModifiers() (not
              implemented in wx) if you want to take Shift into account as well.

       metaDown(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if the Meta/Windows/Apple key is pressed.

              This function tests the state of the key traditionally called Meta  under  Unix  systems,  Windows
              keys under MSW Notice that getModifiers/1 should usually be used instead of this one.

              See: cmdDown/1

       shiftDown(This) -> boolean()

              Types:

                 This = wxKeyEvent()

              Returns true if the Shift key is pressed.

              This function doesn't distinguish between right and left shift keys.

              Notice that getModifiers/1 should usually be used instead of this one.