oracular (3) wxUpdateUIEvent.3erl.gz

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NAME

       wxUpdateUIEvent - Functions for wxUpdateUIEvent class

DESCRIPTION

       This  class  is used for pseudo-events which are called by wxWidgets to give an application the chance to
       update various user interface elements.

       Without update UI events, an application has to work hard to  check/uncheck,  enable/disable,  show/hide,
       and  set  the text for elements such as menu items and toolbar buttons. The code for doing this has to be
       mixed up with the code that is invoked when an action is invoked for a menu item or button.

       With update UI events, you define an event handler to look at the state of the application and change  UI
       elements  accordingly. wxWidgets will call your member functions in idle time, so you don't have to worry
       where to call this code.

       In addition to being a clearer and more declarative method, it also means you don't have to worry whether
       you're  updating  a  toolbar  or  menubar identifier. The same handler can update a menu item and toolbar
       button, if the identifier is the same. Instead of directly manipulating the  menu  or  button,  you  call
       functions  in  the  event  object, such as check/2. wxWidgets will determine whether such a call has been
       made, and which UI element to update.

       These events will work for  popup  menus  as  well  as  menubars.  Just  before  a  menu  is  popped  up,
       wxMenu::UpdateUI  (not implemented in wx) is called to process any UI events for the window that owns the
       menu.

       If you find that the overhead of UI update processing is affecting your application, you can  do  one  or
       both of the following:

       Note  that  although  events  are sent in idle time, defining a wxIdleEvent handler for a window does not
       affect this because the events are sent from wxWindow::OnInternalIdle (not implemented in  wx)  which  is
       always called in idle time.

       wxWidgets  tries  to  optimize  update  events on some platforms. On Windows and GTK+, events for menubar
       items are only sent when the menu is about to be shown, and not in idle time.

       See: Overview events

       This class is derived (and can use functions) from: wxCommandEvent wxEvent

       wxWidgets docs: wxUpdateUIEvent

EVENTS

       Use wxEvtHandler:connect/3 with wxUpdateUIEventType to subscribe to events of this type.

DATA TYPES

       wxUpdateUIEvent() = wx:wx_object()

       wxUpdateUI() =
           #wxUpdateUI{type = wxUpdateUIEvent:wxUpdateUIEventType()}

       wxUpdateUIEventType() = update_ui

EXPORTS

       canUpdate(Window) -> boolean()

              Types:

                 Window = wxWindow:wxWindow()

              Returns true if it is appropriate to update (send UI update events to) this window.

              This function looks at the mode used  (see  setMode/1),  the  wxWS_EX_PROCESS_UI_UPDATES  flag  in
              window,  the time update events were last sent in idle time, and the update interval, to determine
              whether events should be sent to this window now. By default this will always return true  because
              the  update  mode  is  initially  wxUPDATE_UI_PROCESS_ALL  and the interval is set to 0; so update
              events will be sent as often as possible. You can reduce the frequency that  events  are  sent  by
              changing the mode and/or setting an update interval.

              See: resetUpdateTime/0, setUpdateInterval/1, setMode/1

       check(This, Check) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Check = boolean()

              Check or uncheck the UI element.

       enable(This, Enable) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Enable = boolean()

              Enable or disable the UI element.

       show(This, Show) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Show = boolean()

              Show or hide the UI element.

       getChecked(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be checked.

       getEnabled(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be enabled.

       getShown(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be shown.

       getSetChecked(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called check/2.

              For wxWidgets internal use only.

       getSetEnabled(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called enable/2.

              For wxWidgets internal use only.

       getSetShown(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called show/2.

              For wxWidgets internal use only.

       getSetText(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called setText/2.

              For wxWidgets internal use only.

       getText(This) -> unicode:charlist()

              Types:

                 This = wxUpdateUIEvent()

              Returns the text that should be set for the UI element.

       getMode() -> wx:wx_enum()

              Static  function  returning  a  value  specifying  how  wxWidgets  will send update events: to all
              windows, or only to those which specify that they will process the events.

              See: setMode/1

       getUpdateInterval() -> integer()

              Returns the current interval between updates in milliseconds.

              The value -1 disables updates, 0 updates as frequently as possible.

              See: setUpdateInterval/1

       resetUpdateTime() -> ok

              Used internally to reset the last-updated time to the current time.

              It is assumed that update events are normally sent in idle time, so this is called at the  end  of
              idle processing.

              See: canUpdate/1, setUpdateInterval/1, setMode/1

       setMode(Mode) -> ok

              Types:

                 Mode = wx:wx_enum()

              Specify how wxWidgets will send update events: to all windows, or only to those which specify that
              they will process the events.

       setText(This, Text) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Text = unicode:chardata()

              Sets the text for this UI element.

       setUpdateInterval(UpdateInterval) -> ok

              Types:

                 UpdateInterval = integer()

              Sets the interval between updates in milliseconds.

              Set to -1 to disable updates, or to 0 to update as frequently as possible. The default is 0.

              Use this to reduce the overhead of UI update events if your application has a lot of  windows.  If
              you  set the value to -1 or greater than 0, you may also need to call wxWindow:updateWindowUI/2 at
              appropriate points in your application, such as when a dialog is about to be shown.