oracular (6) bzadmin.6.gz

Provided by: bzflag-server_2.4.26-1build3_amd64 bug

NAME

       bzadmin - a text based client for BZFlag

SYNOPSIS

       bzadmin  [-help]  [-hide  msgtype[,msgtype]...]   [-show  msgtype[,msgtype]...]  [-ui {curses | stdboth |
       stdin | stdout}] callsign[:password]@hostname[:port] [command] [command] ...

DESCRIPTION

       bzadmin is a textbased client for the game BZFlag. It can't be used for playing, but it can  be  used  to
       see  when players join and leave the game, to see the chat messages, and to send messages and commands to
       the server, as well as see several other vital game messages.

       When you start bzadmin without any command line  options  other  than  callsign  and  hostname  a  simple
       curses-based  user  interface  will  be  started  (unless you built bzadmin without curses support). This
       interface is divided into three rectangles; the output window (which covers almost all of the  terminal),
       the target window, and the input window.

       The output window is where messages from the server will be shown.

       The  target  window shows the name of the player that will receive your next message, or 'all' if it will
       be a public message.  You can change target by using the left and right arrow keys.

       The input window is where you type your messages.  It  also  supports  tab  completion  of  commands  and
       callsigns.  You  can clear the input window with the key combination Ctrl-U, and you can generate a /kick
       command for the current target with the F5 key (if the current target is a player). You can also generate
       a  ban  command  for  the current target with the F6 key, but this only works if you are an admin and the
       server has sent you that players IP address (as a response to a /playerlist command).

       The curses user interface also has a simple menu system where you can edit the server variables  (if  you
       are  an admin) and see a player list. If you are an admin you can also see the IP addresses in the player
       list, if you have sent a /playerlist command. The menu shows up when you hit the F2 key.  It only  covers
       the  upper half of the screen, so you can still see what's going on in the game. You can navigate through
       the menu with the up and down arrow keys, and use the enter key to select submenus and other menu  items.
       If you hit F2 again the command prompt will regain keyboard focus, but the menu will still be visible. If
       you hit F2 a third time the menu will go away.

   Options
              -help          Show a simple help text.

              -hide msgtype[,msgtype]...
                             Tell bzadmin not to show these message types. The available message types are chat,
                             join,  kill,  leave,  pause,  ping, rabbit, spawn, time, and over. By default chat,
                             join, kill, leave, pause, and rabbit are shown. You  can  also  change  this  while
                             bzadmin  is running with the commands /show <msgtype> and /hide <msgtype>, and from
                             the curses menu.

              -show msgtype[,msgtype]...
                             Tell bzadmin to show these message types. See -hide for a list of available message
                             types. If a message type is listed both in -show and -hide it will not be shown.

              -ui {curses | stdboth | stdin | stdout}
                             Select  the  user interface that you want. The curses interface is the default, and
                             it is described above.
                             The stdin interface reads user commands from the standard in stream and sends  them
                             to the server. All server output is ignored.
                             The stdout interface prints all server output to the standard out stream.  All user
                             input is ignored.
                             The stdboth interface is a combination of stdin  and  stdout  -  it  prints  server
                             output  to  the  standard  out stream, and reads user commands from the standard in
                             stream.

              callsign[:password]@hostname[:port]
                             Specifies the callsign that you want your client to use, and the hostname where the
                             BZFlag server is. The port number is optional, and the default value is 5154.

              command        You  can  specify  messages and commands to send to the server on the command line.
                             BZAdmin will continue running after sending the specified commands.

   Examples
              bzadmin admin@localhost:5154
                             Join the game on localhost, port 5154, using the callsign 'admin'.

              bzadmin admin@localhost '/passwd secretpass' '/ban 192.168.0.2'
                             Connect to the server at localhost and ban the IP 192.168.0.2.

              bzadmin -ui stdout spy@bzserver.xy | grep magicword
                             Connect to bzserver.xy and print all server messages that contain 'magicword'.

SEE ALSO

       bzfs(6), bzflag(6), bzw(5)