plucky (1) image-to-pascal.1.gz

Provided by: fp-units-castle-game-engine_7.0~alpha.3+dfsg2-3_amd64 bug

NAME

       image-to-pascal - convert image files into Pascal source code

DESCRIPTION

       image-to-pascal:  Convert  image  files  into Pascal source code, useful together with Castle Game Engine
       image units.

   Usage:
              image-to-pascal [OPTIONS...] UnitName image_name1.png...

   Available options are:
       -h / --help
              Print this help message and exit.

       -v / --version
              Print the version number and exit.

       --no-show-progress
              Do not show progress on stderr.

       -o / --output DIRECTORY
              Place output unit files inside this dir.

       -V / --verbose
              Print full log.

       @alpha=keep
              Keep the alpha channel on the following images (the default). As a result, alpha channel  will  be
              stored in source files.

       @alpha=strip
              Strip the alpha channel from the following images.

       @alpha=keep-and-bleed Like "keep", moreover perform "alpha bleeding" (see
              https://castle-engine.io/manual_alpha_bleeding.php ) to fix RGB values under transparent pixels.