plucky (3) SDL_ConvertSurfaceAndColorspace.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_ConvertSurfaceAndColorspace  -  Copy an existing surface to a new surface of the specified format and
       colorspace.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_Surface * SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props);

DESCRIPTION

       This function converts an existing surface to a new format and colorspace and returns  the  new  surface.
       This will perform any pixel format and colorspace conversion needed.

       If the original surface has alternate images, the new surface will have a reference to them as well.

FUNCTION PARAMETERS

       surface
              the existing SDL_Surface
               structure to convert.

       format the new pixel format.

       palette
              an optional palette to use for indexed formats, may be NULL.

       colorspace
              the new colorspace.

       props  an SDL_PropertiesID
               with additional color properties, or 0.

RETURN VALUE

       ( SDL_Surface
        *) Returns the new SDL_Surface

       structure that is created or NULL on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_ConvertSurface(3), (3), SDL_DestroySurface(3)