plucky (3) SDL_LoadBMP_IO.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);

DESCRIPTION

       The new surface should be freed with

       SDL_DestroySurface (). Not doing so will result in a memory leak.

FUNCTION PARAMETERS

       src    the data stream for the surface.

       closeio
              if true, calls SDL_CloseIO () on src before returning, even in the case of an error.

RETURN VALUE

       ( SDL_Surface
        *) Returns a pointer to a new

       SDL_Surface
        structure or NULL on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_DestroySurface(3), (3), SDL_LoadBMP(3), (3), SDL_SaveBMP_IO(3)