plucky (3) SDL_LoadBMP_IO.3.gz

NAME
SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);
DESCRIPTION
The new surface should be freed with SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS
src the data stream for the surface. closeio if true, calls SDL_CloseIO () on src before returning, even in the case of an error.
RETURN VALUE
( SDL_Surface *) Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_DestroySurface(3), •(3), SDL_LoadBMP(3), •(3), SDL_SaveBMP_IO(3)