plucky (3) SDL_SetCursor.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_SetCursor - Set the active cursor.

HEADER FILE

       Defined in SDL3/SDL_mouse.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetCursor(SDL_Cursor *cursor);

DESCRIPTION

       This  function sets the currently active cursor to the specified one. If the cursor is currently visible,
       the change will be immediately represented on the display.  SDL_SetCursor (NULL) can  be  used  to  force
       cursor redraw, if this is desired for any reason.

FUNCTION PARAMETERS

       cursor a cursor to make active.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetCursor(3)