Provided by: fp-units-castle-game-engine_7.0~alpha.3+dfsg1-2_amd64
NAME
image-to-pascal - convert image files into Pascal source code
DESCRIPTION
image-to-pascal: Convert image files into Pascal source code, useful together with Castle Game Engine image units. Usage: image-to-pascal [OPTIONS...] UnitName image_name1.png... Available options are: -h / --help Print this help message and exit. -v / --version Print the version number and exit. --no-show-progress Do not show progress on stderr. -o / --output DIRECTORY Place output unit files inside this dir. -V / --verbose Print full log. @alpha=keep Keep the alpha channel on the following images (the default). As a result, alpha channel will be stored in source files. @alpha=strip Strip the alpha channel from the following images. @alpha=keep-and-bleed Like "keep", moreover perform "alpha bleeding" (see https://castle-engine.io/manual_alpha_bleeding.php ) to fix RGB values under transparent pixels.