Provided by: perl-doc_5.40.0-8_all bug

NAME

       perlhacktips - Tips for Perl core C code hacking

DESCRIPTION

       This document will help you learn the best way to go about hacking on the Perl core C
       code.  It covers common problems, debugging, profiling, and more.

       If you haven't read perlhack and perlhacktut yet, you might want to do that first.

COMMON PROBLEMS

       Perl source now permits some specific C99 features which we know are supported by all
       platforms, but mostly plays by ANSI C89 rules.  You don't care about some particular
       platform having broken Perl?  I hear there is still a strong demand for J2EE programmers.

   Perl environment problems
       •   Not compiling with threading

           Compiling with threading (-Duseithreads) completely rewrites the function prototypes
           of Perl.  You better try your changes with that.  Related to this is the difference
           between "Perl_-less" and "Perl_-ly" APIs, for example:

             Perl_sv_setiv(aTHX_ ...);
             sv_setiv(...);

           The first one explicitly passes in the context, which is needed for e.g. threaded
           builds.  The second one does that implicitly; do not get them mixed.  If you are not
           passing in a aTHX_, you will need to do a dTHX as the first thing in the function.

           See "How multiple interpreters and concurrency are supported" in perlguts for further
           discussion about context.

       •   Not compiling with -DDEBUGGING

           The DEBUGGING define exposes more code to the compiler, therefore more ways for things
           to go wrong.  You should try it.

       •   Introducing (non-read-only) globals

           Do not introduce any modifiable globals, truly global or file static.  They are bad
           form and complicate multithreading and other forms of concurrency.  The right way is
           to introduce them as new interpreter variables, see intrpvar.h (at the very end for
           binary compatibility).

           Introducing read-only (const) globals is okay, as long as you verify with e.g. "nm
           libperl.a|egrep -v ' [TURtr] '" (if your "nm" has BSD-style output) that the data you
           added really is read-only.  (If it is, it shouldn't show up in the output of that
           command.)

           If you want to have static strings, make them constant:

             static const char etc[] = "...";

           If you want to have arrays of constant strings, note carefully the right combination
           of "const"s:

               static const char * const yippee[] =
                   {"hi", "ho", "silver"};

       •   Not exporting your new function

           Some platforms (Win32, AIX, VMS, OS/2, to name a few) require any function that is
           part of the public API (the shared Perl library) to be explicitly marked as exported.
           See the discussion about embed.pl in perlguts.

       •   Exporting your new function

           The new shiny result of either genuine new functionality or your arduous refactoring
           is now ready and correctly exported.  So what could possibly go wrong?

           Maybe simply that your function did not need to be exported in the first place.  Perl
           has a long and not so glorious history of exporting functions that it should not have.

           If the function is used only inside one source code file, make it static.  See the
           discussion about embed.pl in perlguts.

           If the function is used across several files, but intended only for Perl's internal
           use (and this should be the common case), do not export it to the public API.  See the
           discussion about embed.pl in perlguts.

   C99
       Starting from 5.35.5 we now permit some C99 features in the core C source. However, code
       in dual life extensions still needs to be C89 only, because it needs to compile against
       earlier version of Perl running on older platforms.  Also note that our headers need to
       also be valid as C++, because XS extensions written in C++ need to include them, hence
       member structure initialisers can't be used in headers.

       C99 support is still far from complete on all platforms we currently support. As a
       baseline we can only assume C89 semantics with the specific C99 features described below,
       which we've verified work everywhere.  It's fine to probe for additional C99 features and
       use them where available, providing there is also a fallback for compilers that don't
       support the feature.  For example, we use C11 thread local storage when available, but
       fall back to POSIX thread specific APIs otherwise, and we use "char" for booleans if
       "<stdbool.h>" isn't available.

       Code can use (and rely on) the following C99 features being present

       •   mixed declarations and code

       •   64 bit integer types

           For consistency with the existing source code, use the typedefs "I64" and "U64",
           instead of using "long long" and "unsigned long long" directly.

       •   variadic macros

               void greet(char *file, unsigned int line, char *format, ...);
               #define logged_greet(...) greet(__FILE__, __LINE__, __VA_ARGS__);

           Note that "__VA_OPT__" is standardized as of C23 and C++20.  Before that it was a gcc
           extension.

       •   declarations in for loops

               for (const char *p = message; *p; ++p) {
                   putchar(*p);
               }

       •   member structure initialisers

           But not in headers, as support was only added to C++ relatively recently.

           Hence this is fine in C and XS code, but not headers:

               struct message {
                   char *action;
                   char *target;
               };

               struct message mcguffin = {
                   .target = "member structure initialisers",
                   .action = "Built"
                };

           You cannot use the similar syntax for compound literals, since we also build perl
           using C++ compilers:

               /* this is fine */
               struct message m = {
                   .target = "some target",
                   .action = "some action"
               };
               /* this is not valid in C++ */
               m = (struct message){
                   .target = "some target",
                   .action = "some action"
               };

           While structure designators are usable, the related array designators are not, since
           they aren't supported by C++ at all.

       •   flexible array members

           This is standards conformant:

               struct greeting {
                   unsigned int len;
                   char message[];
               };

           However, the source code already uses the "unwarranted chumminess with the compiler"
           hack in many places:

               struct greeting {
                   unsigned int len;
                   char message[1];
               };

           Strictly it is undefined behaviour accessing beyond "message[0]", but this has been a
           commonly used hack since K&R times, and using it hasn't been a practical issue
           anywhere (in the perl source or any other common C code). Hence it's unclear what we
           would gain from actively changing to the C99 approach.

       •   "//" comments

           All compilers we tested support their use. Not all humans we tested support their use.

       Code explicitly should not use any other C99 features. For example

       •   variable length arrays

           Not supported by any MSVC, and this is not going to change.

           Even "variable" length arrays where the variable is a constant expression are syntax
           errors under MSVC.

       •   C99 types in "<stdint.h>"

           Use "PERL_INT_FAST8_T" etc as defined in handy.h

       •   C99 format strings in "<inttypes.h>"

           "snprintf" in the VMS libc only added support for "PRIdN" etc very recently, meaning
           that there are live supported installations without this, or formats such as %zu.

           (perl's "sv_catpvf" etc use parser code code in sv.c, which supports the "z" modifier,
           along with perl-specific formats such as "SVf".)

       If you want to use a C99 feature not listed above then you need to do one of

       •   Probe for it in Configure, set a variable in config.sh, and add fallback logic in the
           headers for platforms which don't have it.

       •   Write test code and verify that it works on platforms we need to support, before
           relying on it unconditionally.

       Likely you want to repeat the same plan as we used to get the current C99 feature set. See
       the message at <https://markmail.org/thread/odr4fjrn72u2fkpz> for the C99 probes we used
       before. Note that the two most "fussy" compilers appear to be MSVC and the vendor compiler
       on VMS. To date all the *nix compilers have been far more flexible in what they support.

       On *nix platforms, Configure attempts to set compiler flags appropriately. All vendor
       compilers that we tested defaulted to C99 (or C11) support. However, older versions of gcc
       default to C89, or permit most C99 (with warnings), but forbid declarations in for loops
       unless "-std=gnu99" is added. The alternative "-std=c99" might seem better, but using it
       on some platforms can prevent "<unistd.h>" declaring some prototypes being declared, which
       breaks the build.  gcc's "-ansi" flag implies "-std=c89" so we can no longer set that,
       hence the Configure option "-gccansipedantic" now only adds "-pedantic".

       The Perl core source code files (the ones at the top level of the source code
       distribution) are automatically compiled with as many as possible of the "-std=gnu99",
       "-pedantic", and a selection of "-W" flags (see cflags.SH). Files in ext/ dist/ cpan/ etc
       are compiled with the same flags as the installed perl would use to compile XS extensions.

       Basically, it's safe to assume that Configure and cflags.SH have picked the best
       combination of flags for the version of gcc on the platform, and attempting to add more
       flags related to enforcing a C dialect will cause problems either locally, or on other
       systems that the code is shipped to.

       We believe that the C99 support in gcc 3.1 is good enough for us, but we don't have a 19
       year old gcc handy to check this :-) If you have ancient vendor compilers that don't
       default to C99, the flags you might want to try are

       AIX "-qlanglvl=stdc99"

       HP/UX
           "-AC99"

       Solaris
           "-xc99"

   Symbol Names and Namespace Pollution
       Choosing legal symbol names

       C reserves for its implementation any symbol whose name begins with an underscore followed
       immediately by either an uppercase letter "[A-Z]" or another underscore.  C++ further
       reserves any symbol containing two consecutive underscores, and further reserves in the
       global name space any symbol beginning with an underscore, not just ones followed by a
       capital.  We care about C++ because header files (*.h) need to be compilable by it, and
       some people do all their development using a C++ compiler.

       The consequences of failing to do this are probably none.  Unless you stumble on a name
       that the implementation uses, things will work.  Indeed, the perl core has more than a few
       instances of using implementation-reserved symbols.  (These are gradually being changed.)
       But your code might stop working any time that the implementation decides to use a name
       you already had chosen, potentially many years before.

       It's best then to:

       Don't begin a symbol name with an underscore; (e.g., don't use: "_FOOBAR")
       Don't use two consecutive underscores in a symbol name; (e.g., don't use "FOO__BAR")

       POSIX also reserves many symbols.  See Section 2.2.2 in
       <https://pubs.opengroup.org/onlinepubs/9699919799/functions/V2_chap02.html>.  Perl also
       has conflicts with that.

       Perl reserves for its use any symbol beginning with "Perl", "perl", or "PL_".  Any time
       you introduce a macro into a header file that doesn't follow that convention, you are
       creating the possiblity of a namespace clash with an existing XS module, unless you
       restrict it by, say,

        #ifdef PERL_CORE
        #  define my_symbol
        #endif

       There are many symbols in header files that aren't of this form, and which are accessible
       from XS namespace, intentionally or not, just about anything in config.h, for example.

       Having to use one of these prefixes detracts from the readability of the code, and hasn't
       been an actual issue for non-trivial names. Things like perl defining its own "MAX" macro
       have been problematic, but they were quickly discovered, and a "#ifdef PERL_CORE" guard
       added.

       So there's no rule imposed about using such symbols, just be aware of the issues.

       Choosing good symbol names

       Ideally, a symbol name name should correctly and precisely describe its intended purpose.
       But there is a tension between that and getting names that are overly long and hence
       awkward to type and read.  Metaphors could be helpful (a poetic name), but those tend to
       be culturally specific, and may not translate for someone whose native language isn't
       English, or even comes from a different cultural background.  Besides, the talent of
       writing poetry seems to be rare in programmers.

       Certain symbol names don't reflect their purpose, but are nonetheless fine to use because
       of long-standing conventions.  These often originated in the field of Mathematics, where
       "i" and "j" are frequently used as subscripts, and "n" as a population count.  Since at
       least the 1950's, computer programs have used "i", etc. as loop variables.

       Our guidance is to choose a name that reasonably describes the purpose, and to comment its
       declaration more precisely.

       One certainly shouldn't use misleading nor ambiguous names. "last_foo" could mean either
       the final "foo" or the previous "foo", and so could be confusing to the reader, or even to
       the writer coming back to the code after a few months of working on something else.
       Sometimes the programmer has a particular line of thought in mind, and it doesn't occur to
       them that ambiguity is present.

       There are probably still many off-by-1 bugs around because the name ""av_len"" in perlapi
       doesn't correspond to what other -len constructs mean, such as ""sv_len"" in perlapi.
       Awkward (and controversial) synonyms were created to use instead that conveyed its true
       meaning (""av_top_index"" in perlapi).  Eventually, though, someone had the better idea to
       create a new name to signify what most people think "-len" signifies.  So ""av_count"" in
       perlapi was born.  And we wish it had been thought up much earlier.

   Writing safer macros
       Macros are used extensively in the Perl core for such things as hiding internal details
       from the caller, so that it doesn't have to be concerned about them.  For example, most
       lines of code don't need to know if they are running on a threaded versus unthreaded perl.
       That detail is automatically mostly hidden.

       It is often better to use an inline function instead of a macro.  They are immune to name
       collisions with the caller, and don't magnify problems when called with parameters that
       are expressions with side effects.  There was a time when one might choose a macro over an
       inline function because compiler support for inline functions was quite limited.  Some
       only would actually only inline the first two or three encountered in a compilation.  But
       those days are long gone, and inline functions are fully supported in modern compilers.

       Nevertheless, there are situations where a function won't do, and a macro is required.
       One example is when a parameter can be any of several types.  A function has to be
       declared with a single explicit

       Or maybe the code involved is so trivial that a function would be just complicating
       overkill, such as when the macro simply creates a mnemonic name for some constant value.

       If you do choose to use a non-trivial macro, be aware that there are several avoidable
       pitfalls that can occur.  Keep in mind that a macro is expanded within the lexical context
       of each place in the source it is called.  If you have a token "foo" in the macro and the
       source happens also to have "foo", the meaning of the macro's "foo" will become that of
       the caller's.  Sometimes that is exactly the behavior you want, but be aware that this
       tends to be confusing later on.  It effectively turns "foo" into a reserved word for any
       code that calls the macro, and this fact is usually not documented nor considered.  It is
       safer to pass "foo" as a parameter, so that "foo" remains freely available to the caller
       and the macro interface is explicitly specified.

       Worse is when the equivalence between the two "foo"'s is coincidental.  Suppose for
       example, that the macro declares a variable

        int foo

       That works fine as long as the caller doesn't define the string "foo" in some way.  And it
       might not be until years later that someone comes along with an instance where "foo" is
       used.  For example a future caller could do this:

        #define foo  bar

       Then that declaration of "foo" in the macro suddenly becomes

        int bar

       That could mean that something completely different happens than intended.  It is hard to
       debug; the macro and call may not even be in the same file, so it would require some
       digging and gnashing of teeth to figure out.

       Therefore, if a macro does use variables, their names should be such that it is very
       unlikely that they would collide with any caller, now or forever.  One way to do that, now
       being used in the perl source, is to include the name of the macro itself as part of the
       name of each variable in the macro.  Suppose the macro is named "SvPV"  Then we could have

        int foo_svpv_ = 0;

       This is harder to read than plain "foo", but it is pretty much guaranteed that a caller
       will never naively use "foo_svpv_" (and run into problems).  (The lowercasing makes it
       clearer that this is a variable, but assumes that there won't be two elements whose names
       differ only in the case of their letters.)  The trailing underscore makes it even more
       unlikely to clash, as those, by convention, signify a private variable name.  (See
       "Choosing legal symbol names" for restrictions on what names you can use.)

       This kind of name collision doesn't happen with the macro's formal parameters, so they
       don't need to have complicated names.  But there are pitfalls when a a parameter is an
       expression, or has some Perl magic attached.  When calling a function, C will evaluate the
       parameter once, and pass the result to the function.  But when calling a macro, the
       parameter is copied as-is by the C preprocessor to each instance inside the macro.  This
       means that when evaluating a parameter having side effects, the function and macro results
       differ.  This is particularly fraught when a parameter has overload magic, say it is a
       tied variable that reads the next line in a file upon each evaluation.  Having it read
       multiple lines per call is probably not what the caller intended.  If a macro refers to a
       potentially overloadable parameter more than once, it should first make a copy and then
       use that copy the rest of the time. There are macros in the perl core that violate this,
       but are gradually being converted, usually by changing to use inline functions instead.

       Above we said "first make a copy".  In a macro, that is easier said than done, because
       macros are normally expressions, and declarations aren't allowed in expressions.  But the
       "STMT_START" .. "STMT_END" construct, described in perlapi, allows you to have
       declarations in most contexts, as long as you don't need a return value.  If you do need a
       value returned, you can make the interface such that a pointer is passed to the construct,
       which then stores its result there.  (Or you can use GCC brace groups.  But these require
       a fallback if the code will ever get executed on a platform that lacks this non-standard
       extension to C.  And that fallback would be another code path, which can get out-of-sync
       with the brace group one, so doing this isn't advisable.)  In situations where there's no
       other way, Perl does furnish ""PL_Sv"" in perlintern and ""PL_na"" in perlapi to use (with
       a slight performance penalty) for some such common cases.  But beware that a call chain
       involving multiple macros using them will zap the other's use.  These have been very
       difficult to debug.

       For a concrete example of these pitfalls in action, see
       <https://perlmonks.org/?node_id=11144355>.

   Portability problems
       The following are common causes of compilation and/or execution failures, not common to
       Perl as such.  The C FAQ is good bedtime reading.  Please test your changes with as many C
       compilers and platforms as possible; we will, anyway, and it's nice to save oneself from
       public embarrassment.

       Also study perlport carefully to avoid any bad assumptions about the operating system,
       filesystems, character set, and so forth.

       Do not assume an operating system indicates a certain compiler.

       •   Casting pointers to integers or casting integers to pointers

               void castaway(U8* p)
               {
                 IV i = p;

           or

               void castaway(U8* p)
               {
                 IV i = (IV)p;

           Both are bad, and broken, and unportable.  Use the PTR2IV() macro that does it right.
           (Likewise, there are PTR2UV(), PTR2NV(), INT2PTR(), and NUM2PTR().)

       •   Casting between function pointers and data pointers

           Technically speaking casting between function pointers and data pointers is unportable
           and undefined, but practically speaking it seems to work, but you should use the
           FPTR2DPTR() and DPTR2FPTR() macros.  Sometimes you can also play games with unions.

       •   Assuming "sizeof(int) == sizeof(long)"

           There are platforms where longs are 64 bits, and platforms where ints are 64 bits, and
           while we are out to shock you, even platforms where shorts are 64 bits.  This is all
           legal according to the C standard. (In other words, "long long" is not a portable way
           to specify 64 bits, and "long long" is not even guaranteed to be any wider than
           "long".)

           Instead, use the definitions "IV", "UV", "IVSIZE", "I32SIZE", and so forth. Avoid
           things like "I32" because they are not guaranteed to be exactly 32 bits, they are at
           least 32 bits, nor are they guaranteed to be "int" or "long".  If you explicitly need
           64-bit variables, use "I64" and "U64".

       •   Assuming one can dereference any type of pointer for any type of data

             char *p = ...;
             long pony = *(long *)p;    /* BAD */

           Many platforms, quite rightly so, will give you a core dump instead of a pony if the p
           happens not to be correctly aligned.

       •   Lvalue casts

             (int)*p = ...;    /* BAD */

           Simply not portable.  Get your lvalue to be of the right type, or maybe use temporary
           variables, or dirty tricks with unions.

       •   Assume anything about structs (especially the ones you don't control, like the ones
           coming from the system headers)

           •       That a certain field exists in a struct

           •       That no other fields exist besides the ones you know of

           •       That a field is of certain signedness, sizeof, or type

           •       That the fields are in a certain order

                   •       While C guarantees the ordering specified in the struct definition,
                           between different platforms the definitions might differ

           •       That the sizeof(struct) or the alignments are the same everywhere

                   •       There might be padding bytes between the fields to align the fields -
                           the bytes can be anything

                   •       Structs are required to be aligned to the maximum alignment required
                           by the fields - which for native types is usually equivalent to
                           sizeof(the_field).

       •   Assuming the character set is ASCIIish

           Perl can compile and run under EBCDIC platforms.  See perlebcdic.  This is transparent
           for the most part, but because the character sets differ, you shouldn't use numeric
           (decimal, octal, nor hex) constants to refer to characters.  You can safely say 'A',
           but not 0x41.  You can safely say '\n', but not "\012".  However, you can use macros
           defined in utf8.h to specify any code point portably.  LATIN1_TO_NATIVE(0xDF) is going
           to be the code point that means LATIN SMALL LETTER SHARP S on whatever platform you
           are running on (on ASCII platforms it compiles without adding any extra code, so there
           is zero performance hit on those).  The acceptable inputs to "LATIN1_TO_NATIVE" are
           from 0x00 through 0xFF.  If your input isn't guaranteed to be in that range, use
           "UNICODE_TO_NATIVE" instead.  "NATIVE_TO_LATIN1" and "NATIVE_TO_UNICODE" translate the
           opposite direction.

           If you need the string representation of a character that doesn't have a mnemonic name
           in C, you should add it to the list in regen/unicode_constants.pl, and have Perl
           create "#define"'s for you, based on the current platform.

           Note that the "isFOO" and "toFOO" macros in handy.h work properly on native code
           points and strings.

           Also, the range 'A' - 'Z' in ASCII is an unbroken sequence of 26 upper case alphabetic
           characters.  That is not true in EBCDIC.  Nor for 'a' to 'z'.  But '0' - '9' is an
           unbroken range in both systems.  Don't assume anything about other ranges.  (Note that
           special handling of ranges in regular expression patterns and transliterations makes
           it appear to Perl code that the aforementioned ranges are all unbroken.)

           Many of the comments in the existing code ignore the possibility of EBCDIC, and may be
           wrong therefore, even if the code works.  This is actually a tribute to the successful
           transparent insertion of being able to handle EBCDIC without having to change pre-
           existing code.

           UTF-8 and UTF-EBCDIC are two different encodings used to represent Unicode code points
           as sequences of bytes.  Macros  with the same names (but different definitions) in
           utf8.h and utfebcdic.h are used to allow the calling code to think that there is only
           one such encoding.  This is almost always referred to as "utf8", but it means the
           EBCDIC version as well.  Again, comments in the code may well be wrong even if the
           code itself is right.  For example, the concept of UTF-8 "invariant characters"
           differs between ASCII and EBCDIC.  On ASCII platforms, only characters that do not
           have the high-order bit set (i.e.  whose ordinals are strict ASCII, 0 - 127) are
           invariant, and the documentation and comments in the code may assume that, often
           referring to something like, say, "hibit".  The situation differs and is not so simple
           on EBCDIC machines, but as long as the code itself uses the NATIVE_IS_INVARIANT()
           macro appropriately, it works, even if the comments are wrong.

           As noted in "TESTING" in perlhack, when writing test scripts, the file
           t/charset_tools.pl contains some helpful functions for writing tests valid on both
           ASCII and EBCDIC platforms.  Sometimes, though, a test can't use a function and it's
           inconvenient to have different test versions depending on the platform.  There are 20
           code points that are the same in all 4 character sets currently recognized by Perl
           (the 3 EBCDIC code pages plus ISO 8859-1 (ASCII/Latin1)).  These can be used in such
           tests, though there is a small possibility that Perl will become available in yet
           another character set, breaking your test.  All but one of these code points are C0
           control characters.  The most significant controls that are the same are "\0", "\r",
           and "\N{VT}" (also specifiable as "\cK", "\x0B", "\N{U+0B}", or "\013").  The single
           non-control is U+00B6 PILCROW SIGN.  The controls that are the same have the same bit
           pattern in all 4 character sets, regardless of the UTF8ness of the string containing
           them.  The bit pattern for U+B6 is the same in all 4 for non-UTF8 strings, but differs
           in each when its containing string is UTF-8 encoded.  The only other code points that
           have some sort of sameness across all 4 character sets are the pair 0xDC and 0xFC.
           Together these represent upper- and lowercase LATIN LETTER U WITH DIAERESIS, but which
           is upper and which is lower may be reversed: 0xDC is the capital in Latin1 and 0xFC is
           the small letter, while 0xFC is the capital in EBCDIC and 0xDC is the small one.  This
           factoid may be exploited in writing case insensitive tests that are the same across
           all 4 character sets.

       •   Assuming the character set is just ASCII

           ASCII is a 7 bit encoding, but bytes have 8 bits in them.  The 128 extra characters
           have different meanings depending on the locale.  Absent a locale, currently these
           extra characters are generally considered to be unassigned, and this has presented
           some problems. This has being changed starting in 5.12 so that these characters can be
           considered to be Latin-1 (ISO-8859-1).

       •   Mixing #define and #ifdef

             #define BURGLE(x) ... \
             #ifdef BURGLE_OLD_STYLE        /* BAD */
             ... do it the old way ... \
             #else
             ... do it the new way ... \
             #endif

           You cannot portably "stack" cpp directives.  For example in the above you need two
           separate BURGLE() #defines, one for each #ifdef branch.

       •   Adding non-comment stuff after #endif or #else

             #ifdef SNOSH
             ...
             #else !SNOSH    /* BAD */
             ...
             #endif SNOSH    /* BAD */

           The #endif and #else cannot portably have anything non-comment after them.  If you
           want to document what is going (which is a good idea especially if the branches are
           long), use (C) comments:

             #ifdef SNOSH
             ...
             #else /* !SNOSH */
             ...
             #endif /* SNOSH */

           The gcc option "-Wendif-labels" warns about the bad variant (by default on starting
           from Perl 5.9.4).

       •   Having a comma after the last element of an enum list

             enum color {
               CERULEAN,
               CHARTREUSE,
               CINNABAR,     /* BAD */
             };

           is not portable.  Leave out the last comma.

           Also note that whether enums are implicitly morphable to ints varies between
           compilers, you might need to (int).

       •   Mixing signed char pointers with unsigned char pointers

             int foo(char *s) { ... }
             ...
             unsigned char *t = ...; /* Or U8* t = ... */
             foo(t);   /* BAD */

           While this is legal practice, it is certainly dubious, and downright fatal in at least
           one platform: for example VMS cc considers this a fatal error.  One cause for people
           often making this mistake is that a "naked char" and therefore dereferencing a "naked
           char pointer" have an undefined signedness: it depends on the compiler and the flags
           of the compiler and the underlying platform whether the result is signed or unsigned.
           For this very same reason using a 'char' as an array index is bad.

       •   Macros that have string constants and their arguments as substrings of the string
           constants

             #define FOO(n) printf("number = %d\n", n)    /* BAD */
             FOO(10);

           Pre-ANSI semantics for that was equivalent to

             printf("10umber = %d\10");

           which is probably not what you were expecting.  Unfortunately at least one reasonably
           common and modern C compiler does "real backward compatibility" here, in AIX that is
           what still happens even though the rest of the AIX compiler is very happily C89.

       •   Using printf formats for non-basic C types

              IV i = ...;
              printf("i = %d\n", i);    /* BAD */

           While this might by accident work in some platform (where IV happens to be an "int"),
           in general it cannot.  IV might be something larger.  Even worse the situation is with
           more specific types (defined by Perl's configuration step in config.h):

              Uid_t who = ...;
              printf("who = %d\n", who);    /* BAD */

           The problem here is that Uid_t might be not only not "int"-wide but it might also be
           unsigned, in which case large uids would be printed as negative values.

           There is no simple solution to this because of printf()'s limited intelligence, but
           for many types the right format is available as with either 'f' or '_f' suffix, for
           example:

              IVdf /* IV in decimal */
              UVxf /* UV is hexadecimal */

              printf("i = %"IVdf"\n", i); /* The IVdf is a string constant. */

              Uid_t_f /* Uid_t in decimal */

              printf("who = %"Uid_t_f"\n", who);

           Or you can try casting to a "wide enough" type:

              printf("i = %"IVdf"\n", (IV)something_very_small_and_signed);

           See "Formatted Printing of Size_t and SSize_t" in perlguts for how to print those.

           Also remember that the %p format really does require a void pointer:

              U8* p = ...;
              printf("p = %p\n", (void*)p);

           The gcc option "-Wformat" scans for such problems.

       •   Blindly passing va_list

           Not all platforms support passing va_list to further varargs (stdarg) functions.  The
           right thing to do is to copy the va_list using the Perl_va_copy() if the NEED_VA_COPY
           is defined.

       •   Using gcc statement expressions

              val = ({...;...;...});    /* BAD */

           While a nice extension, it's not portable.  Historically, Perl used them in macros if
           available to gain some extra speed (essentially as a funky form of inlining), but we
           now support (or emulate) C99 "static inline" functions, so use them instead. Declare
           functions as "PERL_STATIC_INLINE" to transparently fall back to emulation where
           needed.

       •   Binding together several statements in a macro

           Use the macros "STMT_START" and "STMT_END".

              STMT_START {
                 ...
              } STMT_END

           But there can be subtle (but avoidable if you do it right) bugs introduced with these;
           see ""STMT_START"" in perlapi for best practices for their use.

       •   Testing for operating systems or versions when you should be testing for features

             #ifdef __FOONIX__    /* BAD */
             foo = quux();
             #endif

           Unless you know with 100% certainty that quux() is only ever available for the
           "Foonix" operating system and that is available and correctly working for all past,
           present, and future versions of "Foonix", the above is very wrong.  This is more
           correct (though still not perfect, because the below is a compile-time check):

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           How does the HAS_QUUX become defined where it needs to be?  Well, if Foonix happens to
           be Unixy enough to be able to run the Configure script, and Configure has been taught
           about detecting and testing quux(), the HAS_QUUX will be correctly defined.  In other
           platforms, the corresponding configuration step will hopefully do the same.

           In a pinch, if you cannot wait for Configure to be educated, or if you have a good
           hunch of where quux() might be available, you can temporarily try the following:

             #if (defined(__FOONIX__) || defined(__BARNIX__))
             # define HAS_QUUX
             #endif

             ...

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           But in any case, try to keep the features and operating systems separate.

           A good resource on the predefined macros for various operating systems, compilers, and
           so forth is <https://sourceforge.net/p/predef/wiki/Home/>.

       •   Assuming the contents of static memory pointed to by the return values of Perl
           wrappers for C library functions doesn't change.  Many C library functions return
           pointers to static storage that can be overwritten by subsequent calls to the same or
           related functions.  Perl has wrappers for some of these functions.  Originally many of
           those wrappers returned those volatile pointers.  But over time almost all of them
           have evolved to return stable copies.  To cope with the remaining ones, do a "savepv"
           in perlapi to make a copy, thus avoiding these problems.  You will have to free the
           copy when you're done to avoid memory leaks.  If you don't have control over when it
           gets freed, you'll need to make the copy in a mortal scalar, like so

            SvPVX(sv_2mortal(newSVpv(volatile_string, 0)))

   Problematic System Interfaces
       •   Perl strings are NOT the same as C strings:  They may contain "NUL" characters,
           whereas a C string is terminated by the first "NUL". That is why Perl API functions
           that deal with strings generally take a pointer to the first byte and either a length
           or a pointer to the byte just beyond the final one.

           And this is the reason that many of the C library string handling functions should not
           be used.  They don't cope with the full generality of Perl strings.  It may be that
           your test cases don't have embedded "NUL"s, and so the tests pass, whereas there may
           well eventually arise real-world cases where they fail.  A lesson here is to include
           "NUL"s in your tests.  Now it's fairly rare in most real world cases to get "NUL"s, so
           your code may seem to work, until one day a "NUL" comes along.

           Here's an example.  It used to be a common paradigm, for decades, in the perl core to
           use "strchr("list", c)" to see if the character "c" is any of the ones given in
           "list", a double-quote-enclosed string of the set of characters that we are seeing if
           "c" is one of.  As long as "c" isn't a "NUL", it works.  But when "c" is a "NUL",
           "strchr" returns a pointer to the terminating "NUL" in "list".  This likely will
           result in a segfault or a security issue when the caller uses that end pointer as the
           starting point to read from.

           A solution to this and many similar issues is to use the "mem"-foo C library functions
           instead.  In this case "memchr" can be used to see if "c" is in "list" and works even
           if "c" is "NUL".  These functions need an additional parameter to give the string
           length. In the case of literal string parameters, perl has defined macros that
           calculate the length for you.  See "String Handling" in perlapi.

       •   malloc(0), realloc(0), calloc(0, 0) are non-portable.  To be portable allocate at
           least one byte.  (In general you should rarely need to work at this low level, but
           instead use the various malloc wrappers.)

       •   snprintf() - the return type is unportable.  Use my_snprintf() instead.

   Security problems
       Last but not least, here are various tips for safer coding. See also perlclib for
       libc/stdio replacements one should use.

       •   Do not use gets()

           Or we will publicly ridicule you.  Seriously.

       •   Do not use tmpfile()

           Use mkstemp() instead.

       •   Do not use strcpy() or strcat() or strncpy() or strncat()

           Use my_strlcpy() and my_strlcat() instead: they either use the native implementation,
           or Perl's own implementation (borrowed from the public domain implementation of INN).

       •   Do not use sprintf() or vsprintf()

           If you really want just plain byte strings, use my_snprintf() and my_vsnprintf()
           instead, which will try to use snprintf() and vsnprintf() if those safer APIs are
           available.  If you want something fancier than a plain byte string, use "Perl_form"()
           or SVs and Perl_sv_catpvf().

           Note that glibc printf(), sprintf(), etc. are buggy before glibc version 2.17.  They
           won't allow a "%.s" format with a precision to create a string that isn't valid UTF-8
           if the current underlying locale of the program is UTF-8.  What happens is that the %s
           and its operand are simply skipped without any notice.
           <https://sourceware.org/bugzilla/show_bug.cgi?id=6530>.

       •   Do not use atoi()

           Use grok_atoUV() instead.  atoi() has ill-defined behavior on overflows, and cannot be
           used for incremental parsing.  It is also affected by locale, which is bad.

       •   Do not use strtol() or strtoul()

           Use grok_atoUV() instead.  strtol() or strtoul() (or their IV/UV-friendly macro
           disguises, Strtol() and Strtoul(), or Atol() and Atoul() are affected by locale, which
           is bad.

DEBUGGING

       You can compile a special debugging version of Perl, which allows you to use the "-D"
       option of Perl to tell more about what Perl is doing.  But sometimes there is no
       alternative than to dive in with a debugger, either to see the stack trace of a core dump
       (very useful in a bug report), or trying to figure out what went wrong before the core
       dump happened, or how did we end up having wrong or unexpected results.

   Poking at Perl
       To really poke around with Perl, you'll probably want to build Perl for debugging, like
       this:

           ./Configure -d -DDEBUGGING
           make

       "-DDEBUGGING" turns on the C compiler's "-g" flag to have it produce debugging information
       which will allow us to step through a running program, and to see in which C function we
       are at (without the debugging information we might see only the numerical addresses of the
       functions, which is not very helpful). It will also turn on the "DEBUGGING" compilation
       symbol which enables all the internal debugging code in Perl. There are a whole bunch of
       things you can debug with this: perlrun lists them all, and the best way to find out about
       them is to play about with them.  The most useful options are probably

           l  Context (loop) stack processing
           s  Stack snapshots (with v, displays all stacks)
           t  Trace execution
           o  Method and overloading resolution
           c  String/numeric conversions

       For example

           $ perl -Dst -e '$x + 1'
           ....
           (-e:1)      gvsv(main::x)
               =>  UNDEF
           (-e:1)      const(IV(1))
               =>  UNDEF  IV(1)
           (-e:1)      add
               =>  NV(1)

       Some of the functionality of the debugging code can be achieved with a non-debugging perl
       by using XS modules:

           -Dr => use re 'debug'
           -Dx => use O 'Debug'

   Using a source-level debugger
       If the debugging output of "-D" doesn't help you, it's time to step through perl's
       execution with a source-level debugger.

       •  We'll use "gdb" for our examples here; the principles will apply to any debugger (many
          vendors call their debugger "dbx"), but check the manual of the one you're using.

       To fire up the debugger, type

           gdb ./perl

       Or if you have a core dump:

           gdb ./perl core

       You'll want to do that in your Perl source tree so the debugger can read the source code.
       You should see the copyright message, followed by the prompt.

           (gdb)

       "help" will get you into the documentation, but here are the most useful commands:

       •  run [args]

          Run the program with the given arguments.

       •  break function_name

       •  break source.c:xxx

          Tells the debugger that we'll want to pause execution when we reach either the named
          function (but see "Internal Functions" in perlguts!) or the given line in the named
          source file.

       •  step

          Steps through the program a line at a time.

       •  next

          Steps through the program a line at a time, without descending into functions.

       •  continue

          Run until the next breakpoint.

       •  finish

          Run until the end of the current function, then stop again.

       •  'enter'

          Just pressing Enter will do the most recent operation again - it's a blessing when
          stepping through miles of source code.

       •  ptype

          Prints the C definition of the argument given.

            (gdb) ptype PL_op
            type = struct op {
                OP *op_next;
                OP *op_sibparent;
                OP *(*op_ppaddr)(void);
                PADOFFSET op_targ;
                unsigned int op_type : 9;
                unsigned int op_opt : 1;
                unsigned int op_slabbed : 1;
                unsigned int op_savefree : 1;
                unsigned int op_static : 1;
                unsigned int op_folded : 1;
                unsigned int op_spare : 2;
                U8 op_flags;
                U8 op_private;
            } *

       •  print

          Execute the given C code and print its results.  WARNING: Perl makes heavy use of
          macros, and gdb does not necessarily support macros (see later "gdb macro support").
          You'll have to substitute them yourself, or to invoke cpp on the source code files (see
          "The .i Targets") So, for instance, you can't say

              print SvPV_nolen(sv)

          but you have to say

              print Perl_sv_2pv_nolen(sv)

       You may find it helpful to have a "macro dictionary", which you can produce by saying "cpp
       -dM perl.c | sort".  Even then, cpp won't recursively apply those macros for you.

   gdb macro support
       Recent versions of gdb have fairly good macro support, but in order to use it you'll need
       to compile perl with macro definitions included in the debugging information.  Using gcc
       version 3.1, this means configuring with "-Doptimize=-g3".  Other compilers might use a
       different switch (if they support debugging macros at all).

   Dumping Perl Data Structures
       One way to get around this macro hell is to use the dumping functions in dump.c; these
       work a little like an internal Devel::Peek, but they also cover OPs and other structures
       that you can't get at from Perl.  Let's take an example.  We'll use the "$x = $y + $z" we
       used before, but give it a bit of context: "$y = "6XXXX"; $z = 2.3;".  Where's a good
       place to stop and poke around?

       What about "pp_add", the function we examined earlier to implement the "+" operator:

           (gdb) break Perl_pp_add
           Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.

       Notice we use "Perl_pp_add" and not "pp_add" - see "Internal Functions" in perlguts.  With
       the breakpoint in place, we can run our program:

           (gdb) run -e '$y = "6XXXX"; $z = 2.3; $x = $y + $z'

       Lots of junk will go past as gdb reads in the relevant source files and libraries, and
       then:

           Breakpoint 1, Perl_pp_add () at pp_hot.c:309
           1396    dSP; dATARGET; bool useleft; SV *svl, *svr;
           (gdb) step
           311           dPOPTOPnnrl_ul;
           (gdb)

       We looked at this bit of code before, and we said that "dPOPTOPnnrl_ul" arranges for two
       "NV"s to be placed into "left" and "right" - let's slightly expand it:

        #define dPOPTOPnnrl_ul  NV right = POPn; \
                                SV *leftsv = TOPs; \
                                NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0

       "POPn" takes the SV from the top of the stack and obtains its NV either directly (if
       "SvNOK" is set) or by calling the "sv_2nv" function.  "TOPs" takes the next SV from the
       top of the stack - yes, "POPn" uses "TOPs" - but doesn't remove it.  We then use "SvNV" to
       get the NV from "leftsv" in the same way as before - yes, "POPn" uses "SvNV".

       Since we don't have an NV for $y, we'll have to use "sv_2nv" to convert it.  If we step
       again, we'll find ourselves there:

           (gdb) step
           Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
           1669        if (!sv)
           (gdb)

       We can now use "Perl_sv_dump" to investigate the SV:

           (gdb) print Perl_sv_dump(sv)
           SV = PV(0xa057cc0) at 0xa0675d0
           REFCNT = 1
           FLAGS = (POK,pPOK)
           PV = 0xa06a510 "6XXXX"\0
           CUR = 5
           LEN = 6
           $1 = void

       We know we're going to get 6 from this, so let's finish the subroutine:

           (gdb) finish
           Run till exit from #0  Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
           0x462669 in Perl_pp_add () at pp_hot.c:311
           311           dPOPTOPnnrl_ul;

       We can also dump out this op: the current op is always stored in "PL_op", and we can dump
       it with "Perl_op_dump".  This'll give us similar output to CPAN module B::Debug.

           (gdb) print Perl_op_dump(PL_op)
           {
           13  TYPE = add  ===> 14
               TARG = 1
               FLAGS = (SCALAR,KIDS)
               {
                   TYPE = null  ===> (12)
                     (was rv2sv)
                   FLAGS = (SCALAR,KIDS)
                   {
           11          TYPE = gvsv  ===> 12
                       FLAGS = (SCALAR)
                       GV = main::b
                   }
               }

       # finish this later #

   Using gdb to look at specific parts of a program
       With the example above, you knew to look for "Perl_pp_add", but what if there were
       multiple calls to it all over the place, or you didn't know what the op was you were
       looking for?

       One way to do this is to inject a rare call somewhere near what you're looking for.  For
       example, you could add "study" before your method:

           study;

       And in gdb do:

           (gdb) break Perl_pp_study

       And then step until you hit what you're looking for.  This works well in a loop if you
       want to only break at certain iterations:

           for my $i (1..100) {
               study if $i == 50;
           }

   Using gdb to look at what the parser/lexer are doing
       If you want to see what perl is doing when parsing/lexing your code, you can use "BEGIN
       {}":

           print "Before\n";
           BEGIN { study; }
           print "After\n";

       And in gdb:

           (gdb) break Perl_pp_study

       If you want to see what the parser/lexer is doing inside of "if" blocks and the like you
       need to be a little trickier:

           if ($x && $y && do { BEGIN { study } 1 } && $z) { ... }

SOURCE CODE STATIC ANALYSIS

       Various tools exist for analysing C source code statically, as opposed to dynamically,
       that is, without executing the code.  It is possible to detect resource leaks, undefined
       behaviour, type mismatches, portability problems, code paths that would cause illegal
       memory accesses, and other similar problems by just parsing the C code and looking at the
       resulting graph, what does it tell about the execution and data flows.  As a matter of
       fact, this is exactly how C compilers know to give warnings about dubious code.

   lint
       The good old C code quality inspector, "lint", is available in several platforms, but
       please be aware that there are several different implementations of it by different
       vendors, which means that the flags are not identical across different platforms.

       There is a "lint" target in Makefile, but you may have to diddle with the flags (see
       above).

   Coverity
       Coverity (<https://www.coverity.com/>) is a product similar to lint and as a testbed for
       their product they periodically check several open source projects, and they give out
       accounts to open source developers to the defect databases.

       There is Coverity setup for the perl5 project: <https://scan.coverity.com/projects/perl5>

   HP-UX cadvise (Code Advisor)
       HP has a C/C++ static analyzer product for HP-UX caller Code Advisor.  (Link not given
       here because the URL is horribly long and seems horribly unstable; use the search engine
       of your choice to find it.)  The use of the "cadvise_cc" recipe with "Configure ...
       -Dcc=./cadvise_cc" (see cadvise "User Guide") is recommended; as is the use of "+wall".

   cpd (cut-and-paste detector)
       The cpd tool detects cut-and-paste coding.  If one instance of the cut-and-pasted code
       changes, all the other spots should probably be changed, too.  Therefore such code should
       probably be turned into a subroutine or a macro.

       cpd (<https://docs.pmd-code.org/latest/pmd_userdocs_cpd.html>) is part of the pmd project
       (<https://pmd.github.io/>).  pmd was originally written for static analysis of Java code,
       but later the cpd part of it was extended to parse also C and C++.

       Download the pmd-bin-X.Y.zip () from the SourceForge site, extract the pmd-X.Y.jar from
       it, and then run that on source code thusly:

         java -cp pmd-X.Y.jar net.sourceforge.pmd.cpd.CPD \
          --minimum-tokens 100 --files /some/where/src --language c > cpd.txt

       You may run into memory limits, in which case you should use the -Xmx option:

         java -Xmx512M ...

   gcc warnings
       Though much can be written about the inconsistency and coverage problems of gcc warnings
       (like "-Wall" not meaning "all the warnings", or some common portability problems not
       being covered by "-Wall", or "-ansi" and "-pedantic" both being a poorly defined
       collection of warnings, and so forth), gcc is still a useful tool in keeping our coding
       nose clean.

       The "-Wall" is by default on.

       It would be nice for "-pedantic") to be on always, but unfortunately it is not safe on all
       platforms - for example fatal conflicts with the system headers (Solaris being a prime
       example).  If Configure "-Dgccansipedantic" is used, the "cflags" frontend selects
       "-pedantic" for the platforms where it is known to be safe.

       The following extra flags are added:

       •   "-Wendif-labels"

       •   "-Wextra"

       •   "-Wc++-compat"

       •   "-Wwrite-strings"

       •   "-Werror=pointer-arith"

       •   "-Werror=vla"

       The following flags would be nice to have but they would first need their own Augean
       stablemaster:

       •   "-Wshadow"

       •   "-Wstrict-prototypes"

       The "-Wtraditional" is another example of the annoying tendency of gcc to bundle a lot of
       warnings under one switch (it would be impossible to deploy in practice because it would
       complain a lot) but it does contain some warnings that would be beneficial to have
       available on their own, such as the warning about string constants inside macros
       containing the macro arguments: this behaved differently pre-ANSI than it does in ANSI,
       and some C compilers are still in transition, AIX being an example.

   Warnings of other C compilers
       Other C compilers (yes, there are other C compilers than gcc) often have their "strict
       ANSI" or "strict ANSI with some portability extensions" modes on, like for example the Sun
       Workshop has its "-Xa" mode on (though implicitly), or the DEC (these days, HP...) has its
       "-std1" mode on.

MEMORY DEBUGGERS

       NOTE 1: Running under older memory debuggers such as Purify, valgrind or Third Degree
       greatly slows down the execution: seconds become minutes, minutes become hours.  For
       example as of Perl 5.8.1, the ext/Encode/t/Unicode.t test takes extraordinarily long to
       complete under e.g. Purify, Third Degree, and valgrind.  Under valgrind it takes more than
       six hours, even on a snappy computer.  Said test must be doing something that is quite
       unfriendly for memory debuggers.  If you don't feel like waiting, you can simply kill the
       perl process.  Roughly valgrind slows down execution by factor 10, AddressSanitizer by
       factor 2.

       NOTE 2: To minimize the number of memory leak false alarms (see "PERL_DESTRUCT_LEVEL" for
       more information), you have to set the environment variable "PERL_DESTRUCT_LEVEL" to 2.
       For example, like this:

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib ...

       NOTE 3: There are known memory leaks when there are compile-time errors within "eval" or
       "require"; seeing "S_doeval" in the call stack is a good sign of these.  Fixing these
       leaks is non-trivial, unfortunately, but they must be fixed eventually.

       NOTE 4: DynaLoader will not clean up after itself completely unless Perl is built with the
       Configure option "-Accflags=-DDL_UNLOAD_ALL_AT_EXIT".

   valgrind
       The valgrind tool can be used to find out both memory leaks and illegal heap memory
       accesses.  As of version 3.3.0, Valgrind only supports Linux on x86, x86-64 and PowerPC
       and Darwin (OS X) on x86 and x86-64.  The special "test.valgrind" target can be used to
       run the tests under valgrind.  Found errors and memory leaks are logged in files named
       testfile.valgrind and by default output is displayed inline.

       Example usage:

           make test.valgrind

       Since valgrind adds significant overhead, tests will take much longer to run.  The
       valgrind tests support being run in parallel to help with this:

           TEST_JOBS=9 make test.valgrind

       Note that the above two invocations will be very verbose as reachable memory and leak-
       checking is enabled by default.  If you want to just see pure errors, try:

           VG_OPTS='-q --leak-check=no --show-reachable=no' TEST_JOBS=9 \
               make test.valgrind

       Valgrind also provides a cachegrind tool, invoked on perl as:

           VG_OPTS=--tool=cachegrind make test.valgrind

       As system libraries (most notably glibc) are also triggering errors, valgrind allows to
       suppress such errors using suppression files.  The default suppression file that comes
       with valgrind already catches a lot of them.  Some additional suppressions are defined in
       t/perl.supp.

       To get valgrind and for more information see <https://valgrind.org/>.

   AddressSanitizer
       AddressSanitizer ("ASan") consists of a compiler instrumentation module and a run-time
       "malloc" library. ASan is available for a variety of architectures, operating systems, and
       compilers (see project link below). It checks for unsafe memory usage, such as use after
       free and buffer overflow conditions, and is fast enough that you can easily compile your
       debugging or optimized perl with it. Modern versions of ASan check for memory leaks by
       default on most platforms, otherwise (e.g. x86_64 OS X) this feature can be enabled via
       "ASAN_OPTIONS=detect_leaks=1".

       To build perl with AddressSanitizer, your Configure invocation should look like:

           sh Configure -des -Dcc=clang \
              -Accflags=-fsanitize=address -Aldflags=-fsanitize=address \
              -Alddlflags=-shared\ -fsanitize=address \
              -fsanitize-blacklist=`pwd`/asan_ignore

       where these arguments mean:

       •   -Dcc=clang

           This should be replaced by the full path to your clang executable if it is not in your
           path.

       •   -Accflags=-fsanitize=address

           Compile perl and extensions sources with AddressSanitizer.

       •   -Aldflags=-fsanitize=address

           Link the perl executable with AddressSanitizer.

       •   -Alddlflags=-shared\ -fsanitize=address

           Link dynamic extensions with AddressSanitizer.  You must manually specify "-shared"
           because using "-Alddlflags=-shared" will prevent Configure from setting a default
           value for "lddlflags", which usually contains "-shared" (at least on Linux).

       •   -fsanitize-blacklist=`pwd`/asan_ignore

           AddressSanitizer will ignore functions listed in the "asan_ignore" file.  (This file
           should contain a short explanation of why each of the functions is listed.)

       See also <https://github.com/google/sanitizers/wiki/AddressSanitizer>.

   Dr Memory
       Dr. Memory is a tool similar to valgrind which is usable on Windows and Linux.

       It supports heap checking like "memcheck" from valgrind.  There are also other tools
       included.

       See <https://drmemory.org/>.

PROFILING

       Depending on your platform there are various ways of profiling Perl.

       There are two commonly used techniques of profiling executables: statistical time-sampling
       and basic-block counting.

       The first method takes periodically samples of the CPU program counter, and since the
       program counter can be correlated with the code generated for functions, we get a
       statistical view of in which functions the program is spending its time.  The caveats are
       that very small/fast functions have lower probability of showing up in the profile, and
       that periodically interrupting the program (this is usually done rather frequently, in the
       scale of milliseconds) imposes an additional overhead that may skew the results.  The
       first problem can be alleviated by running the code for longer (in general this is a good
       idea for profiling), the second problem is usually kept in guard by the profiling tools
       themselves.

       The second method divides up the generated code into basic blocks.  Basic blocks are
       sections of code that are entered only in the beginning and exited only at the end.  For
       example, a conditional jump starts a basic block.  Basic block profiling usually works by
       instrumenting the code by adding enter basic block #nnnn book-keeping code to the
       generated code.  During the execution of the code the basic block counters are then
       updated appropriately.  The caveat is that the added extra code can skew the results:
       again, the profiling tools usually try to factor their own effects out of the results.

   Gprof Profiling
       gprof is a profiling tool available in many Unix platforms which uses statistical time-
       sampling.  You can build a profiled version of perl by compiling using gcc with the flag
       "-pg".  Either edit config.sh or re-run Configure.  Running the profiled version of Perl
       will create an output file called gmon.out which contains the profiling data collected
       during the execution.

       quick hint:

           $ sh Configure -des -Dusedevel -Accflags='-pg' \
               -Aldflags='-pg' -Alddlflags='-pg -shared' \
               && make perl
           $ ./perl ... # creates gmon.out in current directory
           $ gprof ./perl > out
           $ less out

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is
       resolved)

       The gprof tool can then display the collected data in various ways.  Usually gprof
       understands the following options:

       •   -a

           Suppress statically defined functions from the profile.

       •   -b

           Suppress the verbose descriptions in the profile.

       •   -e routine

           Exclude the given routine and its descendants from the profile.

       •   -f routine

           Display only the given routine and its descendants in the profile.

       •   -s

           Generate a summary file called gmon.sum which then may be given to subsequent gprof
           runs to accumulate data over several runs.

       •   -z

           Display routines that have zero usage.

       For more detailed explanation of the available commands and output formats, see your own
       local documentation of gprof.

   GCC gcov Profiling
       basic block profiling is officially available in gcc 3.0 and later.  You can build a
       profiled version of perl by compiling using gcc with the flags "-fprofile-arcs
       -ftest-coverage".  Either edit config.sh or re-run Configure.

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-g' \
               -Accflags='-fprofile-arcs -ftest-coverage' \
               -Aldflags='-fprofile-arcs -ftest-coverage' \
               -Alddlflags='-fprofile-arcs -ftest-coverage -shared' \
               && make perl
           $ rm -f regexec.c.gcov regexec.gcda
           $ ./perl ...
           $ gcov regexec.c
           $ less regexec.c.gcov

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is
       resolved)

       Running the profiled version of Perl will cause profile output to be generated.  For each
       source file an accompanying .gcda file will be created.

       To display the results you use the gcov utility (which should be installed if you have gcc
       3.0 or newer installed).  gcov is run on source code files, like this

           gcov sv.c

       which will cause sv.c.gcov to be created.  The .gcov files contain the source code
       annotated with relative frequencies of execution indicated by "#" markers.  If you want to
       generate .gcov files for all profiled object files, you can run something like this:

           for file in `find . -name \*.gcno`
           do sh -c "cd `dirname $file` && gcov `basename $file .gcno`"
           done

       Useful options of gcov include "-b" which will summarise the basic block, branch, and
       function call coverage, and "-c" which instead of relative frequencies will use the actual
       counts.  For more information on the use of gcov and basic block profiling with gcc, see
       the latest GNU CC manual.  As of gcc 4.8, this is at
       <https://gcc.gnu.org/onlinedocs/gcc/Gcov-Intro.html#Gcov-Intro>.

   callgrind profiling
       callgrind is a valgrind tool for profiling source code. Paired with kcachegrind (a Qt
       based UI), it gives you an overview of where code is taking up time, as well as the
       ability to examine callers, call trees, and more. One of its benefits is you can use it on
       perl and XS modules that have not been compiled with debugging symbols.

       If perl is compiled with debugging symbols ("-g"), you can view the annotated source and
       click around, much like Devel::NYTProf's HTML output.

       For basic usage:

           valgrind --tool=callgrind ./perl ...

       By default it will write output to callgrind.out.PID, but you can change that with
       "--callgrind-out-file=..."

       To view the data, do:

           kcachegrind callgrind.out.PID

       If you'd prefer to view the data in a terminal, you can use callgrind_annotate.  In its
       basic form:

           callgrind_annotate callgrind.out.PID | less

       Some useful options are:

       •   --threshold

           Percentage of counts (of primary sort event) we are interested in. The default is 99%,
           100% might show things that seem to be missing.

       •   --auto

           Annotate all source files containing functions that helped reach the event count
           threshold.

   "profiler" profiling (Cygwin)
       Cygwin allows for "gprof" profiling and "gcov" coverage testing, but this only profiles
       the main executable.

       You can use the "profiler" tool to perform sample based profiling, it requires no special
       preparation of the executables beyond debugging symbols.

       This produces sampling data which can be processed with "gprof".

       There is limited documentation <https://www.cygwin.com/cygwin-ug-net/profiler.html> on the
       Cygwin web site.

   Visual Studio Profiling
       You can use the Visual Studio profiler to profile perl if you've built perl with MSVC,
       even though we build perl at the command-line.  You will need to build perl with
       "CFG=Debug" or "CFG=DebugSymbols".

       The Visual Studio profiler is a sampling profiler.

       See the visual studio documentation <https://github.com/MicrosoftDocs/visualstudio-
       docs/blob/main/docs/profiling/beginners-guide-to-performance-profiling.md> to get started.

MISCELLANEOUS TRICKS

   PERL_DESTRUCT_LEVEL
       If you want to run any of the tests yourself manually using e.g.  valgrind, please note
       that by default perl does not explicitly clean up all the memory it has allocated (such as
       global memory arenas) but instead lets the exit() of the whole program "take care" of such
       allocations, also known as "global destruction of objects".

       There is a way to tell perl to do complete cleanup: set the environment variable
       "PERL_DESTRUCT_LEVEL" to a non-zero value.  The t/TEST wrapper does set this to 2, and
       this is what you need to do too, if you don't want to see the "global leaks": For example,
       for running under valgrind

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib t/foo/bar.t

       (Note: the mod_perl Apache module uses this environment variable for its own purposes and
       extends its semantics.  Refer to the mod_perl documentation
       <https://perl.apache.org/docs/> for more information.  Also, spawned threads do the
       equivalent of setting this variable to the value 1.)

       If, at the end of a run, you get the message N scalars leaked, you can recompile with
       "-DDEBUG_LEAKING_SCALARS" ("Configure -Accflags=-DDEBUG_LEAKING_SCALARS"), which will
       cause the addresses of all those leaked SVs to be dumped along with details as to where
       each SV was originally allocated.  This information is also displayed by Devel::Peek.
       Note that the extra details recorded with each SV increase memory usage, so it shouldn't
       be used in production environments.  It also converts new_SV() from a macro into a real
       function, so you can use your favourite debugger to discover where those pesky SVs were
       allocated.

       If you see that you're leaking memory at runtime, but neither valgrind nor
       "-DDEBUG_LEAKING_SCALARS" will find anything, you're probably leaking SVs that are still
       reachable and will be properly cleaned up during destruction of the interpreter.  In such
       cases, using the "-Dm" switch can point you to the source of the leak.  If the executable
       was built with "-DDEBUG_LEAKING_SCALARS", "-Dm" will output SV allocations in addition to
       memory allocations.  Each SV allocation has a distinct serial number that will be written
       on creation and destruction of the SV.  So if you're executing the leaking code in a loop,
       you need to look for SVs that are created, but never destroyed between each cycle.  If
       such an SV is found, set a conditional breakpoint within new_SV() and make it break only
       when "PL_sv_serial" is equal to the serial number of the leaking SV.  Then you will catch
       the interpreter in exactly the state where the leaking SV is allocated, which is
       sufficient in many cases to find the source of the leak.

       As "-Dm" is using the PerlIO layer for output, it will by itself allocate quite a bunch of
       SVs, which are hidden to avoid recursion. You can bypass the PerlIO layer if you use the
       SV logging provided by "-DPERL_MEM_LOG" instead.

   Leaked SV spotting: sv_mark_arenas() and sv_sweep_arenas()
       These functions exist only on "DEBUGGING" builds. The first marks all live SVs which can
       be found in the SV arenas with the "SVf_BREAK" flag.  The second lists any such SVs which
       don't have the flag set, and resets the flag on the rest. They are intended to identify
       SVs which are being created, but not freed, between two points in code. They can be used
       either by temporarily adding calls to them in the relevant places in the code, or by
       calling them directly from a debugger.

       For example, suppose the following code was found to be leaking:

           while (1) { eval '\(1..3)' }

       A gdb session on a threaded perl might look something like this:

           $ gdb ./perl
           (gdb) break Perl_pp_entereval
           (gdb) run -e'while (1) { eval q{\(1..3)} }'
           ...
           Breakpoint 1, Perl_pp_entereval ....
           (gdb) call Perl_sv_mark_arenas(my_perl)
           (gdb) continue
           ...
           Breakpoint 1, Perl_pp_entereval ....`
           (gdb) call Perl_sv_sweep_arenas(my_perl)
           Unmarked SV: 0xaf23a8: AV()
           Unmarked SV: 0xaf2408: IV(1)
           Unmarked SV: 0xaf2468: IV(2)
           Unmarked SV: 0xaf24c8: IV(3)
           Unmarked SV: 0xace6c8: PV("AV()"\0)
           Unmarked SV: 0xace848: PV("IV(1)"\0)
           (gdb)

       Here, at the start of the first call to pp_entereval(), all existing SVs are marked. Then
       at the start of the second call, we list all the SVs which have been since been created
       but not yet freed. It is quickly clear that an array and its three elements are likely not
       being freed, perhaps as a result of a bug during constant folding. The final two SVs are
       just temporaries created during the debugging output and can be ignored.

       This trick relies on the "SVf_BREAK" flag not otherwise being used. This flag is typically
       used only during global destruction, but also sometimes for a mark and sweep operation
       when looking for common elements on the two sides of a list assignment. The presence of
       the flag can also alter the behaviour of some specific actions in the core, such as
       choosing whether to copy or to COW a string SV. So turning it on can occasionally alter
       the behaviour of code slightly.

   PERL_MEM_LOG
       If compiled with "-DPERL_MEM_LOG" ("-Accflags=-DPERL_MEM_LOG"), both memory and SV
       allocations go through logging functions, which is handy for breakpoint setting.

       Unless "-DPERL_MEM_LOG_NOIMPL" ("-Accflags=-DPERL_MEM_LOG_NOIMPL") is also compiled, the
       logging functions read $ENV{PERL_MEM_LOG} to determine whether to log the event, and if so
       how:

           $ENV{PERL_MEM_LOG} =~ /m/           Log all memory ops
           $ENV{PERL_MEM_LOG} =~ /s/           Log all SV ops
           $ENV{PERL_MEM_LOG} =~ /c/           Additionally log C backtrace for
                                               new_SV events
           $ENV{PERL_MEM_LOG} =~ /t/           include timestamp in Log
           $ENV{PERL_MEM_LOG} =~ /^(\d+)/      write to FD given (default is 2)

       Memory logging is somewhat similar to "-Dm" but is independent of "-DDEBUGGING", and at a
       higher level; all uses of Newx(), Renew(), and Safefree() are logged with the caller's
       source code file and line number (and C function name, if supported by the C compiler).
       In contrast, "-Dm" is directly at the point of malloc().  SV logging is similar.

       Since the logging doesn't use PerlIO, all SV allocations are logged and no extra SV
       allocations are introduced by enabling the logging.  If compiled with
       "-DDEBUG_LEAKING_SCALARS", the serial number for each SV allocation is also logged.

       The "c" option uses the "Perl_c_backtrace" facility, and therefore additionally requires
       the Configure "-Dusecbacktrace" compile flag in order to access it.

   DDD over gdb
       Those debugging perl with the DDD frontend over gdb may find the following useful:

       You can extend the data conversion shortcuts menu, so for example you can display an SV's
       IV value with one click, without doing any typing.  To do that simply edit ~/.ddd/init
       file and add after:

         ! Display shortcuts.
         Ddd*gdbDisplayShortcuts: \
         /t ()   // Convert to Bin\n\
         /d ()   // Convert to Dec\n\
         /x ()   // Convert to Hex\n\
         /o ()   // Convert to Oct(\n\

       the following two lines:

         ((XPV*) (())->sv_any )->xpv_pv  // 2pvx\n\
         ((XPVIV*) (())->sv_any )->xiv_iv // 2ivx

       so now you can do ivx and pvx lookups or you can plug there the sv_peek "conversion":

         Perl_sv_peek(my_perl, (SV*)()) // sv_peek

       (The my_perl is for threaded builds.)  Just remember that every line, but the last one,
       should end with \n\

       Alternatively edit the init file interactively via: 3rd mouse button -> New Display ->
       Edit Menu

       Note: you can define up to 20 conversion shortcuts in the gdb section.

   C backtrace
       On some platforms Perl supports retrieving the C level backtrace (similar to what symbolic
       debuggers like gdb do).

       The backtrace returns the stack trace of the C call frames, with the symbol names
       (function names), the object names (like "perl"), and if it can, also the source code
       locations (file:line).

       The supported platforms are Linux, and OS X (some *BSD might work at least partly, but
       they have not yet been tested).

       This feature hasn't been tested with multiple threads, but it will only show the backtrace
       of the thread doing the backtracing.

       The feature needs to be enabled with "Configure -Dusecbacktrace".

       The "-Dusecbacktrace" also enables keeping the debug information when compiling/linking
       (often: "-g").  Many compilers/linkers do support having both optimization and keeping the
       debug information.  The debug information is needed for the symbol names and the source
       locations.

       Static functions might not be visible for the backtrace.

       Source code locations, even if available, can often be missing or misleading if the
       compiler has e.g. inlined code.  Optimizer can make matching the source code and the
       object code quite challenging.

       Linux
           You must have the BFD (-lbfd) library installed, otherwise "perl" will fail to link.
           The BFD is usually distributed as part of the GNU binutils.

           Summary: "Configure ... -Dusecbacktrace" and you need "-lbfd".

       OS X
           The source code locations are supported only if you have the Developer Tools
           installed.  (BFD is not needed.)

           Summary: "Configure ... -Dusecbacktrace" and installing the Developer Tools would be
           good.

       Optionally, for trying out the feature, you may want to enable automatic dumping of the
       backtrace just before a warning or croak (die) message is emitted, by adding
       "-Accflags=-DUSE_C_BACKTRACE_ON_ERROR" for Configure.

       Unless the above additional feature is enabled, nothing about the backtrace functionality
       is visible, except for the Perl/XS level.

       Furthermore, even if you have enabled this feature to be compiled, you need to enable it
       in runtime with an environment variable: "PERL_C_BACKTRACE_ON_ERROR=10".  It must be an
       integer higher than zero, telling the desired frame count.

       Retrieving the backtrace from Perl level (using for example an XS extension) would be much
       less exciting than one would hope: normally you would see "runops", "entersub", and not
       much else.  This API is intended to be called from within the Perl implementation, not
       from Perl level execution.

       The C API for the backtrace is as follows:

       get_c_backtrace
       free_c_backtrace
       get_c_backtrace_dump
       dump_c_backtrace

   Poison
       If you see in a debugger a memory area mysteriously full of 0xABABABAB or 0xEFEFEFEF, you
       may be seeing the effect of the Poison() macros, see perlclib.

   Read-only optrees
       Under ithreads the optree is read only.  If you want to enforce this, to check for write
       accesses from buggy code, compile with "-Accflags=-DPERL_DEBUG_READONLY_OPS" to enable
       code that allocates op memory via "mmap", and sets it read-only when it is attached to a
       subroutine. Any write access to an op results in a "SIGBUS" and abort.

       This code is intended for development only, and may not be portable even to all Unix
       variants.  Also, it is an 80% solution, in that it isn't able to make all ops read only.
       Specifically it does not apply to op slabs belonging to "BEGIN" blocks.

       However, as an 80% solution it is still effective, as it has caught bugs in the past.

   When is a bool not a bool?
       There wasn't necessarily a standard "bool" type on compilers prior to C99, and so some
       workarounds were created.  The "TRUE" and "FALSE" macros are still available as
       alternatives for "true" and "false".  And the "cBOOL" macro was created to correctly cast
       to a true/false value in all circumstances, but should no longer be necessary.  Using
       "(bool)" expr> should now always work.

       There are no plans to remove any of "TRUE", "FALSE", nor "cBOOL".

   Finding unsafe truncations
       You may wish to run "Configure" with something like

           -Accflags='-Wconversion -Wno-sign-conversion -Wno-shorten-64-to-32'

       or your compiler's equivalent to make it easier to spot any unsafe truncations that show
       up.

   The .i Targets
       You can expand the macros in a foo.c file by saying

           make foo.i

       which will expand the macros using cpp.  Don't be scared by the results.

AUTHOR

       This document was originally written by Nathan Torkington, and is maintained by the
       perl5-porters mailing list.