plucky (3) IMG_ReadXPMFromArrayToRGB888.3.gz

NAME
IMG_ReadXPMFromArrayToRGB888 - Load an XPM image from a memory array.
HEADER FILE
Defined in SDL3_image/SDL_image.h
SYNOPSIS
#include "SDL3_image/SDL_image.h" SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm);
DESCRIPTION
The returned surface will always be a 32-bit RGB surface. If you want 8-bit indexed colors (and the XPM data allows it), use IMG_ReadXPMFromArray () instead. When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().
FUNCTION PARAMETERS
xpm a null-terminated array of strings that comprise XPM data.
RETURN VALUE
Returns a new SDL surface, or NULL on error.
AVAILABILITY
This function is available since SDL_image 3.0.0.
SEE ALSO
•(3), IMG_ReadXPMFromArray(3)