plucky (3) IMG_ReadXPMFromArrayToRGB888.3.gz

Provided by: libsdl3-image-doc_3.2.0+ds-2_all bug

NAME

       IMG_ReadXPMFromArrayToRGB888 - Load an XPM image from a memory array.

HEADER FILE

       Defined in SDL3_image/SDL_image.h

SYNOPSIS

       #include "SDL3_image/SDL_image.h"

       SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm);

DESCRIPTION

       The  returned  surface will always be a 32-bit RGB surface. If you want 8-bit indexed colors (and the XPM
       data allows it), use

       IMG_ReadXPMFromArray () instead.

       When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

FUNCTION PARAMETERS

       xpm    a null-terminated array of strings that comprise XPM data.

RETURN VALUE

       Returns a new SDL surface, or NULL on error.

AVAILABILITY

       This function is available since SDL_image 3.0.0.

SEE ALSO

       (3), IMG_ReadXPMFromArray(3)