plucky (3) SDL_EndGPURenderPass.3.gz

NAME
SDL_EndGPURenderPass - Ends the given render pass.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_EndGPURenderPass( SDL_GPURenderPass *render_pass);
DESCRIPTION
All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.
FUNCTION PARAMETERS
render_pass a render pass handle.
AVAILABILITY
This function is available since SDL 3.2.0.