plucky (3) SDL_GL_DestroyContext.3.gz

NAME
SDL_GL_DestroyContext - Delete an OpenGL context.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_GL_DestroyContext(SDL_GLContext context);
FUNCTION PARAMETERS
context the OpenGL context to be deleted.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GL_CreateContext(3)