plucky (3) SDL_GL_DestroyContext.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GL_DestroyContext - Delete an OpenGL context.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GL_DestroyContext(SDL_GLContext context);

FUNCTION PARAMETERS

       context
              the OpenGL context to be deleted.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GL_CreateContext(3)