plucky (3) SDL_GPUBufferBinding.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUBufferBinding
       {
           SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */
           Uint32 offset;          /**< The starting byte of the data to bind in the buffer. */
       } SDL_GPUBufferBinding;

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_BindGPUVertexBuffers(3), (3), SDL_BindGPUIndexBuffer(3)