plucky (3) SDL_GetGPUShaderFormats.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GetGPUShaderFormats - Returns the supported shader formats for this GPU context.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);

FUNCTION PARAMETERS

       device a GPU context to query.

RETURN VALUE

       ( SDL_GPUShaderFormat ) Returns a bitflag indicating which shader formats the driver is able to consume.

AVAILABILITY

       This function is available since SDL 3.2.0.