plucky (3) SDL_GetGamepadAppleSFSymbolsNameForButton.3.gz

NAME
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS
gamepad the gamepad to query. button a button on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadAppleSFSymbolsNameForAxis(3)