plucky (3) SDL_GetGamepadSensorDataRate.3.gz

NAME
SDL_GetGamepadSensorDataRate - Get the data rate (number of events per second) of a gamepad sensor.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS
gamepad the gamepad to query. type the type of sensor to query.
RETURN VALUE
Returns the data rate, or 0.0f if the data rate is not available.
AVAILABILITY
This function is available since SDL 3.2.0.