Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetGamepadStringForAxis - Convert from an SDL_GamepadAxis
enum to a string.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
FUNCTION PARAMETERS
axis an enum value for a given SDL_GamepadAxis .
RETURN VALUE
Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of
the format used by
SDL_Gamepad
mapping strings.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadAxisFromString(3)
Simple Directmedia Layer SDL 3.2.8 SDL_GetGamepadStringForAxis(3)