plucky (3) SDL_GetNumJoystickAxes.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.

HEADER FILE

       Defined in SDL3/SDL_joystick.h

SYNOPSIS

       #include "SDL3/SDL.h"

       int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);

DESCRIPTION

       Often,  the  directional  pad on a game controller will either look like 4 separate buttons or a POV hat,
       and not axes, but all of this is up to the device and platform.

FUNCTION PARAMETERS

       joystick
              an SDL_Joystick
               structure containing joystick information.

RETURN VALUE

       Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError ()  for
       more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetJoystickAxis(3), (3), SDL_GetNumJoystickBalls(3), (3), SDL_GetNumJoystickButtons(3), (3),
       SDL_GetNumJoystickHats(3)