plucky (3) SDL_GetNumJoystickAxes.3.gz

NAME
SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.
HEADER FILE
Defined in SDL3/SDL_joystick.h
SYNOPSIS
#include "SDL3/SDL.h" int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
DESCRIPTION
Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.
FUNCTION PARAMETERS
joystick an SDL_Joystick structure containing joystick information.
RETURN VALUE
Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetJoystickAxis(3), •(3), SDL_GetNumJoystickBalls(3), •(3), SDL_GetNumJoystickButtons(3), •(3), SDL_GetNumJoystickHats(3)