plucky (3) SDL_HINT_GAMECONTROLLERTYPE.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_GAMECONTROLLERTYPE SDL_GAMECONTROLLERTYPE"

DESCRIPTION

       The variable should be comma separated entries, in the form: VID/PID=type

       The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd

       This hint affects what low level protocol is used with the HIDAPI driver.

       The variable can be set to the following values:

       • "Xbox360"

       • "XboxOne"

       • "PS3"

       • "PS4"

       • "PS5"

       • "SwitchPro"

       This hint should be set before SDL is initialized.

AVAILABILITY

       This hint is available since SDL 3.2.0.