Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_IOFromDynamicMem - Use this function to create an SDL_IOStream
that is backed by dynamically allocated memory.
HEADER FILE
Defined in SDL3/SDL_iostream.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_IOStream * SDL_IOFromDynamicMem(void);
DESCRIPTION
This supports the following properties to provide access to the memory and control over allocations:
• SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER :
a pointer to the internal memory of the stream. This can be set to NULL
to transfer ownership of the memory to the application, which should free
the memory with SDL_free (). If this is done, the next
operation on the stream must be SDL_CloseIO ().
• SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER :
memory will be allocated in multiples of this size, defaulting to 1024.
RETURN VALUE
( SDL_IOStream
*) Returns a pointer to a new
SDL_IOStream
structure or NULL on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CloseIO(3), •(3), SDL_ReadIO(3), •(3), SDL_SeekIO(3), •(3), SDL_TellIO(3), •(3), SDL_WriteIO(3)
Simple Directmedia Layer SDL 3.2.8 SDL_IOFromDynamicMem(3)