plucky (3) SDL_OpenGamepad.3.gz

NAME
SDL_OpenGamepad - Open a gamepad for use.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS
instance_id the joystick instance ID.
RETURN VALUE
( SDL_Gamepad *) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CloseGamepad(3), •(3), SDL_IsGamepad(3)