Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_ReleaseGPUGraphicsPipeline(
SDL_GPUDevice *device,
SDL_GPUGraphicsPipeline *graphics_pipeline);
DESCRIPTION
You must not reference the graphics pipeline after calling this function.
FUNCTION PARAMETERS
device a GPU context.
graphics_pipeline
a graphics pipeline to be destroyed.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.8 SDL_ReleaseGPUGraphicsPipeline(3)