plucky (3) SDL_RenderRects.3.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw multiple rectangles.

       rects  a pointer to an array of destination rectangles.

       count  the number of rectangles.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_RenderRect(3)