Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);
DESCRIPTION
The default texture scale mode is
SDL_SCALEMODE_LINEAR .
If the scale mode is not supported, the closest supported mode is chosen.
FUNCTION PARAMETERS
texture
the texture to update.
scaleMode
the SDL_ScaleMode
to use for texture scaling.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetTextureScaleMode(3)
Simple Directmedia Layer SDL 3.2.8 SDL_SetTextureScaleMode(3)