Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_UnregisterApp - Deregister the win32 window class from an SDL_RegisterApp
        call.

HEADER FILE

       Defined in SDL3/SDL_main.h

SYNOPSIS

       #include "SDL3/SDL.h"

       void SDL_UnregisterApp(void);

DESCRIPTION

       This can be called to undo the effects of

       SDL_RegisterApp .

       Most  applications  do  not  need  to,  and  should  not,  call  this  directly;  SDL  will  call it when
       deinitializing the video subsystem.

       It is safe to call this multiple times, as long as every call is eventually paired with a prior  call  to
       SDL_RegisterApp . The window class will only be deregistered when the registration counter in

       SDL_RegisterApp
        decrements to zero through calls to this function.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                               SDL_UnregisterApp(3)