plucky (3) TTF_CreateRendererTextEngineWithProperties.3.gz

Provided by: libsdl3-ttf-doc_3.1.2+ds-1_all bug

NAME

       TTF_CreateRendererTextEngineWithProperties  -  Create  a text engine for drawing text on an SDL renderer,
       with the specified properties.

HEADER FILE

       Defined in SDL3_ttf/SDL_ttf.h

SYNOPSIS

       #include "SDL3_ttf/SDL_ttf.h"

       TTF_TextEngine * TTF_CreateRendererTextEngineWithProperties(SDL_PropertiesID props);

       #define TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER                 SDL_ttf.renderer_text_engine.create.renderer"
       #define TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE       SDL_ttf.renderer_text_engine.create.atlas_texture_size"

DESCRIPTION

       These are the supported properties:

       •  TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER :
         the renderer to use for creating textures and drawing text

       •  TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :
         the size of the texture atlas

FUNCTION PARAMETERS

       props  the properties to use.

RETURN VALUE

       ( TTF_TextEngine
        *) Returns a

       TTF_TextEngine
        object or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

       This function should be called on the thread that created the renderer.

AVAILABILITY

       This function is available since SDL_ttf 3.0.0.

SEE ALSO

       (3),      TTF_CreateRendererTextEngine(3),      (3),      TTF_DestroyRendererTextEngine(3),       (3),
       TTF_DrawRendererText(3)