plucky (3) al_hold_bitmap_drawing.3alleg5.gz

Provided by: allegro5-doc_5.2.10.1+dfsg-1_all bug

NAME

       al_hold_bitmap_drawing - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              void al_hold_bitmap_drawing(bool hold)

DESCRIPTION

       Enables  or  disables  deferred  bitmap  drawing.  This allows for efficient drawing of many bitmaps that
       share a parent bitmap, such as sub-bitmaps from a tilesheet or simply identical bitmaps.  Drawing bitmaps
       that  do  not  share  a parent is less efficient, so it is advisable to stagger bitmap drawing calls such
       that the parent bitmap is the same for large number of those calls.  While  deferred  bitmap  drawing  is
       enabled, the only functions that can be used are the bitmap drawing functions and font drawing functions.
       Changing the state such as the blending modes will result in undefined behaviour.  One exception to  this
       rule  are  the  non-projection  transformations.   It  is  possible to set a new transformation while the
       drawing is held.

       No drawing is guaranteed to take place until you disable the hold.  Thus, the idiom  of  this  function’s
       usage  is to enable the deferred bitmap drawing, draw as many bitmaps as possible, taking care to stagger
       bitmaps that share parent bitmaps, and then disable deferred drawing.  As mentioned above, this  function
       also  works  with bitmap and truetype fonts, so if multiple lines of text need to be drawn, this function
       can speed things up.

SEE ALSO

       al_is_bitmap_drawing_held(3alleg5)