plucky (3) d_button_proc.3alleg4.gz

Provided by: allegro4-doc_4.4.3.1-5_all bug

NAME

       d_button_proc - Dialog procedure implementing a button object. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int d_button_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       A  button  object (the dp field points to the text string). This object can be selected by clicking on it
       with the mouse or by pressing its keyboard shortcut. If the D_EXIT flag is set, selecting it  will  close
       the  dialog,  otherwise  it will toggle on and off. Like d_text_proc(), ampersands can be used to display
       the keyboard shortcut of the button.

SEE ALSO

       excustom(3alleg4), exgui(3alleg4)