Provided by: libnng-dev_1.9.0-2_amd64 bug

NAME

       nng_aio - asynchronous I/O handle

SYNOPSIS

           #include <nng/nng.h>

           typedef struct nng_aio nng_aio;

DESCRIPTION

       An nng_aio is an opaque structure used in conjunction with asynchronous I/O operations.
       Every asynchronous operation uses one of these structures, each of which can only be used
       with a single operation at a time.

       Asynchronous operations are performed without blocking calling application threads.
       Instead the application registers a callback function to be executed when the operation is
       complete (whether successfully or not). This callback will be executed exactly once.

       The asynchronous I/O framework also supports cancellation of operations that are already
       in progress (see nng_aio_cancel()), as well setting a maximum timeout for them to complete
       within (see nng_aio_set_timeout()).

       It is also possible to initiate an asynchronous operation, and wait for it to complete
       using nng_aio_wait().

       These structures are created using the nng_aio_alloc(), and destroyed using
       nng_aio_free().

SEE ALSO

       nng_aio_abort(3), nng_aio_alloc(3), nng_aio_cancel(3), nng_aio_count(3), nng_aio_free(3),
       nng_aio_get_input(3), nng_aio_get_msg(3), nng_aio_get_output(3), nng_aio_result(3),
       nng_aio_set_input(3), nng_aio_set_iov(3), nng_aio_set_msg(3), nng_aio_set_timeout(3),
       nng_aio_stop(3), nng_aio_wait(3), nng_strerror(3), nng_aio(5), nng(7)

                                            2024-12-27                                 NNG_AIO(5)