Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_AUDIO_FRAMESIZE - Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec.

SYNOPSIS

       #include <SDL3/SDL_audio.h>

       #define SDL_AUDIO_FRAMESIZE(x) (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)

DESCRIPTION

       This  reports on the size of an audio sample frame: stereo Sint16 data (2 channels of 2 bytes each) would
       be 4 bytes per frame, for example.

MACRO PARAMETERS

       x      an SDL_AudioSpec to query.

RETURN VALUE

       Returns the number of bytes used per sample frame.

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                             SDL_AUDIO_FRAMESIZE(3)