Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_AddSurfaceAlternateImage - Add an alternate version of a surface.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image);

DESCRIPTION

       This  function  adds  an  alternate  version  of  this  surface,  usually  used for content with high DPI
       representations like cursors or icons. The size, format, and content do not need to  match  the  original
       surface, and these alternate versions will not be updated when the original surface changes.

       This  function  adds a reference to the alternate version, so you should call SDL_DestroySurface() on the
       image after this call.

FUNCTION PARAMETERS

       surface
              the SDL_Surface structure to update.

       image  a pointer to an alternate SDL_Surface to associate with this surface.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RemoveSurfaceAlternateImages(3), SDL_GetSurfaceImages(3), SDL_SurfaceHasAlternateImages(3)

Simple Directmedia Layer                           SDL 3.2.20                    SDL_AddSurfaceAlternateImage(3)