Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_BlitGPUTexture - Blits from a source texture region to a destination texture region.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_BlitGPUTexture(
           SDL_GPUCommandBuffer *command_buffer,
           const SDL_GPUBlitInfo *info);

DESCRIPTION

       This function must not be called inside of any pass.

FUNCTION PARAMETERS

       command_buffer
              a command buffer.

       info   the blit info struct containing the blit parameters.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                              SDL_BlitGPUTexture(3)