Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_BlitSurfaceTiled - Perform a tiled blit to a destination surface, which may be of a different format.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
DESCRIPTION
The pixels in srcrect will be repeated as many times as needed to completely fill dstrect.
FUNCTION PARAMETERS
src the SDL_Surface structure to be copied from.
srcrect
the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire
surface.
dst the SDL_Surface structure that is the blit target.
dstrect
the SDL_Rect structure representing the target rectangle in the destination surface, or NULL to
fill the entire surface.
RETURN VALUE
for more information.
THREAD SAFETY
Only one thread should be using the src and dst surfaces at any given time.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_BlitSurface(3)
Simple Directmedia Layer SDL 3.2.20 SDL_BlitSurfaceTiled(3)