Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_CalculateGPUTextureFormatSize - Calculate the size in bytes of a texture format with dimensions.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       Uint32 SDL_CalculateGPUTextureFormatSize(
           SDL_GPUTextureFormat format,
           Uint32 width,
           Uint32 height,
           Uint32 depth_or_layer_count);

FUNCTION PARAMETERS

       format a texture format.

       width  width in pixels.

       height height in pixels.

       depth_or_layer_count
              depth for 3D textures or layer count otherwise.

RETURN VALUE

       Returns the size of a texture with this format and dimensions.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20               SDL_CalculateGPUTextureFormatSize(3)