Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_CreateSurface - Allocate a new surface with a specific pixel format.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);

DESCRIPTION

       The pixels of the new surface are initialized to zero.

FUNCTION PARAMETERS

       width  the width of the surface.

       height the height of the surface.

       format the SDL_PixelFormat for the new surface's pixel format.

RETURN VALUE

       Returns  the  new  SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more
       information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_CreateSurfaceFrom(3), SDL_DestroySurface(3)

Simple Directmedia Layer                           SDL 3.2.20                               SDL_CreateSurface(3)