Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_DEFINE_PIXELFORMAT - A macro for defining custom non-FourCC pixel formats.

SYNOPSIS

       #include <SDL3/SDL_pixels.h>

       #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
           ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
            ((bits) << 8) | ((bytes) << 0))

DESCRIPTION

       For example, defining SDL_PIXELFORMAT_RGBA8888 looks like this:

              SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_8888, 32, 4)

MACRO PARAMETERS

       type   the type of the new format, probably a SDL_PixelType value.

       order  the order of the new format, probably a SDL_BitmapOrder, SDL_PackedOrder, or SDL_ArrayOrder value.

       layout the layout of the new format, probably an SDL_PackedLayout value or zero.

       bits   the number of bits per pixel of the new format.

       bytes  the number of bytes per pixel of the new format.

RETURN VALUE

       Returns a format value in the style of SDL_PixelFormat.

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                          SDL_DEFINE_PIXELFORMAT(3)