Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_DestroyTexture - Destroy the specified texture.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       void SDL_DestroyTexture(SDL_Texture *texture);

DESCRIPTION

       Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

FUNCTION PARAMETERS

       texture
              the texture to destroy.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_CreateTexture(3), SDL_CreateTextureFromSurface(3)

Simple Directmedia Layer                           SDL 3.2.20                              SDL_DestroyTexture(3)