Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_DestroyWindow - Destroy a window.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       void SDL_DestroyWindow(SDL_Window *window);

DESCRIPTION

       Any child windows owned by the window will be recursively destroyed as well.

       Note that on some platforms, the visible window may not actually be removed from the screen until the SDL
       event loop is pumped again, even though the SDL_Window is no longer valid after this call.

FUNCTION PARAMETERS

       window the window to destroy.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_CreatePopupWindow(3), SDL_CreateWindow(3), SDL_CreateWindowWithProperties(3)

Simple Directmedia Layer                           SDL 3.2.20                               SDL_DestroyWindow(3)