Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_DuplicateSurface - Creates a new surface identical to the existing surface.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);

DESCRIPTION

       If the original surface has alternate images, the new surface will have a reference to them as well.

       The returned surface should be freed with SDL_DestroySurface().

FUNCTION PARAMETERS

       surface
              the surface to duplicate.

RETURN VALUE

       Returns a copy of the surface or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_DestroySurface(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_DuplicateSurface(3)