Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_EndGPURenderPass - Ends the given render pass.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_EndGPURenderPass(
           SDL_GPURenderPass *render_pass);

DESCRIPTION

       All  bound  graphics  state  on  the  render  pass command buffer is unset. The render pass handle is now
       invalid.

FUNCTION PARAMETERS

       render_pass
              a render pass handle.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                            SDL_EndGPURenderPass(3)