Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_EndGPURenderPass - Ends the given render pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_EndGPURenderPass(
SDL_GPURenderPass *render_pass);
DESCRIPTION
All bound graphics state on the render pass command buffer is unset. The render pass handle is now
invalid.
FUNCTION PARAMETERS
render_pass
a render pass handle.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_EndGPURenderPass(3)