Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_FlushEvent - Clear events of a specific type from the event queue.

SYNOPSIS

       #include <SDL3/SDL_events.h>

       void SDL_FlushEvent(Uint32 type);

DESCRIPTION

       This  will  unconditionally  remove  any  events from the queue that match type.  If you need to remove a
       range of event types, use SDL_FlushEvents() instead.

       It's also normal to just ignore events you don't care about in  your  event  loop  without  calling  this
       function.

       This  function  only affects currently queued events. If you want to make sure that all pending OS events
       are flushed, you can call SDL_PumpEvents() on the main thread immediately before the flush call.

       If you have user events with custom data that needs to be  freed,  you  should  use  SDL_PeepEvents()  to
       remove and clean up those events before calling this function.

FUNCTION PARAMETERS

       type   the type of event to be cleared; see SDL_EventType for details.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_FlushEvents(3)

Simple Directmedia Layer                           SDL 3.2.20                                  SDL_FlushEvent(3)