Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.

SYNOPSIS

       #include <SDL3/SDL_main.h>

       void SDL_GDKSuspendComplete(void);

DESCRIPTION

       This  function  is  only  needed  for  Xbox  GDK  support; all other platforms will do nothing and set an
       "unsupported" error message.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                          SDL_GDKSuspendComplete(3)