Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.
SYNOPSIS
#include <SDL3/SDL_main.h>
void SDL_GDKSuspendComplete(void);
DESCRIPTION
This function is only needed for Xbox GDK support; all other platforms will do nothing and set an
"unsupported" error message.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GDKSuspendComplete(3)