Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);

DESCRIPTION

       This  function  sets  the  OpenGL attribute attr to value.  The requested attributes should be set before
       creating an OpenGL window. You should use SDL_GL_GetAttribute() to check the values  after  creating  the
       OpenGL context, since the values obtained can differ from the requested ones.

FUNCTION PARAMETERS

       attr   an SDL_GLAttr enum value specifying the OpenGL attribute to set.

       value  the desired value for the attribute.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GL_GetAttribute(3), SDL_GL_ResetAttributes(3)

Simple Directmedia Layer                           SDL 3.2.20                             SDL_GL_SetAttribute(3)