Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFillMode
{
SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */
SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */
} SDL_GPUFillMode;
AVAILABILITY
This enum is available since SDL 3.2.0.
SEE ALSO
SDL_CreateGPUGraphicsPipeline(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GPUFillMode(3type)