Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       typedef enum SDL_GPUFillMode
       {
           SDL_GPU_FILLMODE_FILL,  /**< Polygons will be rendered via rasterization. */
           SDL_GPU_FILLMODE_LINE   /**< Polygon edges will be drawn as line segments. */
       } SDL_GPUFillMode;

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       SDL_CreateGPUGraphicsPipeline(3)

Simple Directmedia Layer                           SDL 3.2.20                             SDL_GPUFillMode(3type)