Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPUShader - An opaque handle representing a compiled shader object.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUShader SDL_GPUShader;
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_CreateGPUShader(3), SDL_CreateGPUGraphicsPipeline(3), SDL_ReleaseGPUShader(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GPUShader(3type)