Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GamepadHasButton - Query whether a gamepad has a given button.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
DESCRIPTION
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL
has about the physical device.
FUNCTION PARAMETERS
gamepad
a gamepad.
button a button enum value (an SDL_GamepadButton value).
RETURN VALUE
Returns true if the gamepad has this button, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GamepadHasAxis(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GamepadHasButton(3)