Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GamepadHasButton - Query whether a gamepad has a given button.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

DESCRIPTION

       This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL
       has about the physical device.

FUNCTION PARAMETERS

       gamepad
              a gamepad.

       button a button enum value (an SDL_GamepadButton value).

RETURN VALUE

       Returns true if the gamepad has this button, false otherwise.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GamepadHasAxis(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_GamepadHasButton(3)